The Cook of Kings is a First person action-platformer in which the player takes the role of a magical Warrior-Cook on a quest to find the Crystal Ingredients.
I worked as a Narrative Designer and Programmer, focusing on the Player Controller and Camera.
As such, I imagined a world for the events of the game to take place in as well as the overall lore and narrative justification of the world's elements.
I also designed and implemented all the mechanics that the player has at their disposal -to traverse the world and face their dangers- and worked on the many camera effects that help with the overall gamefeel of the game.
Game trailer