All Videos, Tutorials or Websites that I used can be found in the "Tutorial links" page
Saturn V Rocket launch
This scene is the Saturn 5 Rocket launching from the Kennedy space center in Florida USA. I made the rocket like how I made my Airplane which was to extruded a cylinder until it looked like a rocket but I didn't use the mirror Modifier because I didn't need it. I then added cylinders to the bottom of the rockets so it looks like it's launching, then I made it glow (video linked In "tutorial links") to make less boring. The I added the smoke Wich was a bunch of ico spheres and the water tower and launch tower.
Donut
These Donuts that I made here are part of a tutorial from Blender Guru. The scene here is a plate of Donuts in a kitchen with a cactus and a pot of wooden utensils did not make the plant or wooden utensils but I got it off of Blender Guru's Website with free 3D models for a lot of render engines like blender. I used the Cycles lighting Engine to make the lighting a little more realistic lighting. (please note Cycles is a little to much for the Mac books Video Card and will take a few minutes to look good) I then rendered it and In my opinion it is one of my best projects
Lego House
For this Lego house Scene I used Geometry Nodes, Geometry nodes are like the coding in Unreal Engine but this is blender so It takes what Info you've given it and generates was you want with a little counter If you know how to add one (Video linked in "Tutorial Links") I then finished the tutorial I was watching and started to make my own scene. I copied an pasted the Geometry noeded object and used the little counter button to make a nice scene. Then I added colors to the Legos and also made a tranparten glass looking object so the house could have a little window.
Forest Scene
This forest scene was a fun little project. I used the terrain Genorator and Sapling Generator (both Linked in the "Tutorial Links" Page) So I didn't have to model a detailed hill and dozens of detailed trees. I then scatterd the trees around the snowy hill until I felt like there were enough trees. I then added Ico Spheres and used Subdivision Surface Modifier on them then deformed them in the Modeling Tab to look like diffrent rocks. I then copied the terrian and raied a section to make it look like a path. I then used Cylenders to make it look like there where fallen trees.
Detailed Monkey
This detailed monkey was not a specific Project instead this was a little side project that I did when he Internet was out and not Working and the project I was working on had a video tutorial. I took the Monkey and went into viewport shading mode, then I went into edit mode and colored the monkey until it was colored all the way to my satisfaction. I then added the Subdivision Surface Modifier to make the Monkey look not so Low Poly and instead more of a High Poly look to it and making the Monkey look like it is a real thing.
Jello
This Jello render was a fun Project that I did on my own time because I had completed so many projects I needed something to do. I modeled the Jello using a Cylinder with 8 sides then I made the top smaller. then I Extruded all the sides the same length then I added the Subdivision Surface Modifier to smooth it out. I then made the Texture look like Jello but Sadly I made the Texture look goo in the. Viewport Shading what It looks like when it not render but I dident realize that the Color was all dark.