Some insight into how I designed, illustrated, modelled, sculpted and optimised a 3D character!
This character was inspired by The Legend of Zelda: Breath of the Wild and made as a school assignment nearing the end of my second year as a game art student.
Illustrations were made using Procreate and the entire 3D process was done in Blender.
3D recreation of Adora (She-ra) from the animated show "She-Ra and the Princesses of Power".
Original design by showrunner ND Stevenson
A little insight into how I modelled, sculpted optimised and used this prop!
This prop was made using Blender, Zbrush and Adobe Substance painter for a Prop Design class in my first year studying game art!
A little insight into my journey of learning how to rig and animate 3D models.