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Having done a series of Game Jams over the last few years, presented here are some of the more polished projects that I feel proud to showcase so please, have a look and see what I have to offer!
Spirit Bound was the first solo Game Jam project made as part of the Pixel Jam 2025 with the theme "From the Dead". Inspired by possession based mechanics during my study at University, I decided to apply that onto this game jam but using Unity instead of Unreal
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Fruit Roots was a collaboration as part of the Global Game Jam with the theme of "Roots" where we were inspired by games such as "Getting Over It" and created a pixel game in Unreal with a focus on difficult jumps and unforgiving collisionsÂ