Building Virtual Worlds in class that takes place during the Immersion Semester at the ETC. I worked on 5 rounds to help produce 5 different games, each game taking 1-2 weeks and a team of 5 to create an idea, process, and produce. For these projects I worked as a 3D Artist or 3D Animator or both as well as a Texture Artist.
A project set in Virtual Reality where the guest takes on the role of an older brother to a younger sister who is afraid of the dark. Help her conquer her fear of the dark by showing her that it can be just as pretty as the daylight. For this project I modeled, textured, and animated the young girl.
A project set in Augmented Reality where you take on the role of a marble prince who forgot his anniversary with his princess. Travel through a AR marble maze collecting gifts for your love. At the end give her a gift and reconvene with your love. For this project, I modeled, textured and animated the prince, princess, and items.
A project that utilizes the Tobii Eye Tracker to play. You take the role of a student looking to graduate from the ETCircus, for your final, you must play the shell game, using your eyes to track your host who is hiding over 4 increasingly difficult rounds. For this project, I designed, modeled, and textured the environment.
A project set in Virtual Reality where you take on the role of a professor set for their first day on a spaceship's journey home. However, the first day is not so simple when the ship is hit by a small asteroid, rush to get the ship fixed and save the crew before more arrive. For this project, I designed, modeled, and textured the environment and interactable components of the ship.
A project that utilizes the Makey-Makey to aid in a competitive local multiplayer. Take on the role of a pickle loving raccoon and steal pickles or a magic pickle farmer and hunt down that pesky raccoon. For this project, I modeled and textured the environment as well as modeled, textured, and animated the farmer and the raccoon.