I worked as a 3D Artist, Texture Artist, with minor animations on a game centered in space.
I made each of the models in Maya or Rhino 5. Then I did textures in Substance Painter. I did touch-ups and Metallic Smoothness Maps in Photoshop. 2021
I made each of the models in Maya. Then I did textures in Substance Painter. I did touch-ups and Metallic Smoothness Maps in Photoshop. 2022