In the beginning of the realm, everyone can play music to create magic from the melodies they played, everyone lived in harmony with their songs and sounds, until a divide struck when sounds couldn't collide anymore with others seeking for more power. the realm went into chaos as everyone blasted sounds and started fighting each other. this madness didn't last long, four musicians played together and used their music to stop the destruction and discord. each one had their own genre but played intune with each other in perfect harmony. after the fightin cam the creations of the four tribes to stop anymore disharmony. the founders created a magical pick for their tribes to protect them if needed; the indie rogues, the Metal rocks, the techno funk, and the orchestral jazz. each one live with their own lives of musical cultures and focused on certain areas of what the music magic can achieve. 

the Indie Rogues - support/balanced - the indie rogues are a group who can play anything with taking in anyone who were banished from their tribe or survive them. they mostly play pop or country, but they will always venture to hear other melodies with the possibilities that can come from colliding unlikely tunes with each other. each member has shapes painted on their cheeks and wear a cape baring a badge of their shape, except the strategist, the right hand man and the leader. they can play support magic that boosts each other's abilities and everyone at least having the magic ability to use the many ways of casting, offense, defense, healing, and more. their leaders have always welcomed anyone who comes and goes, just as long as they are doing what they love and living happy, their current leader, Penny, is making all her ancestors proud.

the Metal Rocks - attack/offensive - the metal rocks are the most hardcore tribe of them all. they practice just about every offensive and fatal magical music and songs imaginable. their tribe have intense rules and rituals to keep everyone up with their strengths and weed out the weakest of them all. many die for their music whether its from dueling, rituals and ceremonies, or punishments. the top rule for living in the tribe is live by rock and metal and die by rock and metal, and this is literal as members would rather die from rocking out than anything else. no outside music or influences are allowed in the tribe's territory and if anyone caught gets smite on the spot, if its a tribe member straying from the tribes music, they are put on trial with a reaper clan member and must battle their way for freedom... unfortunately the chances are slim for any survivors. Kara is the current leader and wants to make her predecessors proud as she keeps everything within tradition and doesn't take any chances of anything new as she rules with an iron fist of metal rock. 

the Techno Funk - defensive/boosts - the techno funk focused on defense over anything else while having fun with some funky times and soon become the most technological tribe of all centuries. their technology uses their music magic to fuel each circuit and batteries all over the territories. you either are a funky roller skater or a technological dancer and/or musician, and equipped with your instruments on yourself somewhere, holograms, or plain carrying their instrument. their own territory is covered in lights and dancefloors where everything glows where ever you walk. their music is designed on boosting everyone's defenses and creating them if another war happens and they can protect everyone with guaranteed safety. if anyone poses a threat to everyone or acts like a downer, then the member gets bounced out of the territory literally. anyone can join the fun and tribe, but no one is allowed to harm anyone. their current leader, Dora, has help from her right hand man and strategist to guide her on being a good leader. dora struggles at understanding somethings and can't comprehend much besides from the main rules of the tribe, she's usually building and creating most of the technology advancements for the tribe and territories like platform buildings, tangible hologram ramps or walkways, and even mobiles besides from roller skates like motorcycles or hover boots. Dora leads with a smile and roaming the area of the tribe seeing and hearing everything with a helmet to tone the loudness and brightness so she can see it all.

the Orchestral Jazz - healing/effects - the orchestral jazz are a tribe full of class and the dramatics as they focused on healing aND using their music magic to cast effects on the mind instead of the physical use of the magic. they play with classic instruments, sing in all tones and ranges, and put on performances like; operas, theatre, and of course musicals. everyone carries a flower with them and dress either simple or fitting their music to the fullest, go big or go home fashion. the territory is covered in stages, velvet and carpet or marble and mahogany, and places designed and built in 1920s architecture. ceremonies for many events and holidays are held every week; sad, happy, remembrance, and any kind of holiday or ceremony is held with a beautiful performance according to the event to perfection. if anyone mess with the harmony or ruins an event in anyway possible, they are banished from the tribe until they learn or perfected from their mistake. the current leader, Mika, is making sure everything is perfect and helps everyone perfect their music to the fullest it can be, she also helps with event planning and coordinating. she wants everything to be the best it can be with beauty and grace... to perfection.

legends says that, when all four picks of the four tribes play together, ultimate musical magic is granted to the one that plays. creative powers are released, changing reality, control anything to the music they play.