Glen Johnson

XR and Immersion Specialist

A motivated and passionate 3D CG artist with a proven ability to develop high quality animations for immersive media. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stimulating and engaging content. Having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a project's mission, vision and values to convey and visualize complex ideas.

Over my career I have been involved in nearly every aspect of 3d animation art, including website, game, VR, tech development, and video production and I have extensive leadership experience. My production experience is diverse with commercial projects for clients such as Netflix, National Geographic, Curiosity Stream, Google, and many others , to research projects funded by Nasa for educational productions. My primary software expertise is with Maya and Unity, and I am always developing new libraries of time-saving techniques.

Expert in Maya | Unity3D

writes in c# | Python



Visualization Engineer 1/17 - 10/17

Unity development, VR development, openFrameworks development, 3D Modeling/Rendering

Home Run Pictures

3D Animator / Tech Dev 4/11 - 12/16

3D animation, modeling, rigging, technical development, design, VR development. Full dome production.


Flash Animator / 3D Animator / Designer 2/10 - 2/11

2d/3d Vector animation, character design, interface design, illustration.

Flash Animator / 3D Animator / Designer 3/02 - 3/03

2d/3d Vector animation, character design, interface design, illustration.

Mind Over Media

Flash Animator / Designer 8/00 - 3/02

2d/3d Vector animation, motion graphics, interface design, illustration.

Carnegie Mellon University Studio for Creative Inquiry

3D Character Artist 5/99 - 6/00

3d character modeling, rigging, texture painting.

Software Proficiency


After Effects

Visual Studio