Machine Learning

Bring Google's use of Artificial Intelligence and Neural Network research into your classroom disguised as F.U.N.  

Whether your students like to doodle or play with words - these two Google machine learning experiments can take the dreaded last five minutes of class and turn them into learning that nobody wants to leave!

Released in November of 2016, Quick, Draw! is an online game developed by Google that challenges players to draw a picture of an object or idea and then uses a neural network artificial intelligence to guess what the drawings represent. The AI learns from each drawing, increasing its ability to guess correctly in the future.  - Wikipedia

Semantris is a set of word association games powered by machine-learned, natural language understanding technology. Each time you enter a clue, the AI looks at all the words in play and chooses the ones it thinks are most related. Because the AI was trained on billions of examples of conversational text that span a large variety of topics, it’s able to make many types of associations.  - Google

For more information about experiments underway see Experiments with Google

If it's artificial intelligence you're interested in, see Google AI