Movement Mechanics:
Fast Movement [WASD]:
The player moves at 6 meters per second.
The player does not have a run capability so the speed will stay at 6 meters unless upgraded.
The player has a dash that propels the player in the direction they are moving [LShift].
This ability is unlocked behind an armor upgrade.
The dash has 2 uses and will recharge after a short cooldown.
Jumping [Space]:
The player has a jump height of 1.5 units.
There is an unlockable double jump.
Momentum is conserved in a jump.
Combat:
The player has a sword and shield that they can attack with [Left Click].
There is also a bow & arrow to shoot aerial enemies [Left Click].
The shield can also be used to attack and send enemies up in the air to stun them [Right Click].