The world of ERROR2011 is not only unstable — it's hunted. Glitched creatures, corrupted code-fragments, and forgotten remnants roam the broken simulation, waiting for players to make the wrong move.
Spawn: At the bottom of a Glitched Pyramid or when interacting with a corrupted Terminal Core
Appearance: Tall, humanoid, pitch-black silhouette with flickering red eyes
Abilities:
Blinds the player in short pulses
Corrupts player's hotbar temporarily
Can teleport through blocks
Drops:
Terminal Circuit Fragment
1-2 Corruption Gems
“You Were Not Meant To See This” advancement
🕳️ It watches from outside the render distance.
Common Mob
Small black blob with purple static sparks
Moves erratically and phases through thin walls
Only takes damage from Reset Files or custom weapons
Explodes into code fragments when killed
Found in corrupted caves
Legs phase in and out, texture only partially loads
Bites inflict glitch_poison – makes player screen flicker
Immune to lava and fire
Variant of vanilla slime, tinted red with particle trails
Splits into glitch bits on death
Occasionally steals items from your inventory and clones them with strange tags
Spawns when a player breaks too many Corrupted Blocks in a short time
Transparent flaming entity with broken animations
Constantly emits “file not found” particles
Attacks disable armor temporarily
Does not spawn naturally
Summoned via 3 Terminal Cores + 4 Reset Files in a corrupted biome
Placeholder appearance: Giant red cube with “???error_model” overlay
Voice lines: “Why did you bring me back”, “This world… ended already.”
More info will unlock after mod updates.
Fake Steve: Freezes your movement when looking at it
Data Worms: Appear briefly from blocks and steal XP
Observer Ghost: Haunts Debug Ruins at night