Led Unity-based development from concept to playtest stages
Designed innovative gameplay systems, including the E-pad memory management
Created 5 Cyberspawn classes and 3 Legend classes, with 50+ unique designs
Developed a sophisticated skill system encouraging strategic team composition:
Skills built around core mechanics
Designed for complementary team strategies
Legend abilities crafted to synergize with Cyberspawn skills
Utilized Agile methodologies, increasing team productivity by 20%
Managed cross-functional team using Miro and Nuclino for efficient collaboration
Balanced complex game systems for deep, strategic gameplay
Received positive playtester feedback on core mechanics and team-building depth
Developed a comprehensive GDD and knowledge base
Adapted to financial constraints, creating a robust design foundation
Unity engine development
Advanced game design & systems balancing
Strategic gameplay and meta-game planning
Project management & leadership
Creative problem-solving
Agile methodologies
Tool proficiency (Unity, Miro, Nuclino)
➤ [Click for detailed project breakdown]
A solo augmented project. Animal guard is a cute endless runner starring brave cats and raccoons trying to keep nasty rats and dogs of their streets. There's also a huggable penguin far off to the north fighting very magical adversaries.
Showcased full-stack game development skills
Balanced cute aesthetics with engaging gameplay
Implemented cross-platform compatibility
Demonstrated proficiency in Unity 2019.4 and associated tools
Unity 3D game development
3D asset creation
Mobile game monetization strategies
Google Play services integration
Game design and balancing
Cross-platform development
Developed a complete 3D endless runner game from concept to release
Created custom 3D assets to enhance visual appeal
Implemented challenge modes with varied win conditions
Integrated Google Play services (achievements, leaderboards)
Incorporated in-app purchases and Unity Ads for monetization
Published on Google Play Store (later moved to itch.io)