4a - Collaborate with educators to develop authentic, active learning experiences that foster student agency, deepen content mastery and allow students to demonstrate their competency.
4b - Help educators use digital tools to create effective assessments that provide timely feedback and support personalized learning.
4c - Collaborate with educators to design accessible and active digital learning environments that accommodate learner variability.
4d - Model the use of instructional design principles with educators to create effective digital learning environments.
ARTIFACT DESCRIPTION
The artifact I chose to demonstrate competency with ISTE standard 4a and 4c is my “Distance Education Learning Experience” that was created as a collaboration between myself, a member of the community, my students, and my colleagues. This artifact is now part of our CTE curriculum and it is used by students who are interested in learning more about a career in real estate. Oftentimes we like to have “experts” in different career fields come in to talk to students who are interested in their chosen profession. However, with the move to remote learning after the start of Covid-19, in person interviews we no longer possible. However, by working with a community member and my student to set up an asynchronous interview, I was able to create an authentic digital learning activity (4a) that was not only valuable to my initial student, but also able to be shared with future cohorts. Additionally, the interview and information provided is able to be accessed visually and audibly to accommodate diverse learning styles (4c).
IMPLEMENTATION
The implementation of CTE (Career & Technical) courses at my school has been a major goal over the last few years. The goal is to give students the real world experience they need to be successful in life after school. To this end, we have been reaching out to the community to have experts in different career fields assist with providing learning activities that help us to provide students with “authentic, active learning experiences that foster student agency” (4a). This learning experience was a collaboration between myself, my student, the community member, and my colleagues in the CTE department (4c). This real-world learning experience put the student in the driver’s seat and allowed him to connect to the curriculum in an authentic way.
IMPACT
The ultimate result of this learning experience was that my student was able to connect to their CTE curriculum with an authentic, hands-on experience. The student reflection (included in the presentation) was that the assignment was much more meaningful and “cool” than simply researching a career in real estate. This authentic learning experience is what is at the center of standard 4a. Furthermore, by working with the CTE department at my school to have the interview saved and archived for future use, it has made this learning experience reproducible. The way in which the interview is able to be accessed audibly and via a transcript ensure that it is accessible to all learners. The collaboration and accessibility of this artifact also demonstrate my proficiency with standard 4c. This artifact has been utilized many times now at my school with excellent reviews from both teachers and students.
ARTIFACT DESCRIPTION
The artifact I chose to demonstrate my competence with standard 4d is my "Visual Design Strategies for Education" poster. This poster is meant to help teachers easily access the core principles of instructional and visual design. It is a concise and visually appealing way to “model the use of instructional design principles with educators to create effective digital learning environments.”
IMPLEMENTATION
This poster/flyer was shared digitally with my colleagues to help remind them about the key elements of instructional design. Well designed instruction is aesthetically appealing, so it touches on the CRAP method of visual design. However, it also delves into the 4 key elements of instructional design and provides actionable examples of how to implement the elements of instructional design in the classroom (4d)
IMPACT
The impact of this artifact has been felt across my school. The poster is available to teachers digitally and can be printed for the use in the classroom. My skills with instructional design have improved and this poster also helped my colleagues to improve theirs as well. The "Visual Design Strategies for Education" poster is essentially a cheat sheet of the best practices to keep in mind when designing instruction. It explicitly matches the goal of standard 4d and it is now archived at my school as a reference point to refer to when designing instruction.
I feel that I am generally proficient with my mastery of standard 4, being a “learning designer.” My DE Learning Experience artifact demonstrates an ability to collaborate with not only other teachers, but also with members of the community to design an authentic, student led learning experience as outlined in standard 1a. It is also a digital learning experience that is accessible to all learners with the use of both auditory and visual elements. This directly relates to the goal of standard 4c. Additionally, my "Visual Design Strategies for Education" poster has become a model for instructional design principles at my school and it is explicitly linked to the goal of standard 4d.
Overall, I am satisfied with my competency with standards 4a, 4c, & 4d. However, I do feel like I am still developing my skills with standard 4b, “Helping educators use digital tools to create effective assessments that provide timely feedback and support personalized learning.” My school recently adopted Illuminate for education, which is an assessment software that allows schools to better track student assessment data in order to personalize learning. However, my skills with this program are still developing and I cannot yet claim to be proficient in this standard. I have signed up for a professional development training this Fall to help me improve my skills and I hope to gain proficiency in the near future.