Create a resource intended for teachers that highlights important guidelines concerning copyright and fair use for education.
Good online citizens know and follow copyright guidelines. In this module, we will learn about copyright law and fair use guidelines. While all teachers should always follow copyright law, it is especially critical in blended and online courses where teachers commonly place materials online.
Additionally, we will learn about a growing movement--Creative Commons--that allows people to share their material with others so that they can use them for free. It is important that you follow copyright guidelines in this course and that you teach future students to also follow the guidelines in their projects. As a result, we will watch and read materials related to copyright and take a copyright quiz to check our understandings. You will then use what you learned to create a teacher guide.
Start by watching the following video showing how one teacher teaches her students about copyright and fair use. As you watch, think about how you have taught students about copyright and how you could improve. NOTE: the thumbnail on the video is blank but it should still play. If it doesn't please watch it here.
The following sections provide several brief introductions to concepts. While the content on this page will be helpful, the chapter "Copyright and Open Licensing" in an open online book, The K-12 Educational Technology Handbook, provides more depth. I recommend reading the content on this page before reading/skimming the more in-depth chapter. As a result, I've linked it again near the bottom of this page.
Copyright and Fair Use policies can appear complicated--and many of them are. Essentially, copyright law protect authors and creators from others taking and using their works without permission. Copyright (definition) is automatically granted to the authors of original works. Seems pretty cut and dry but there are some cases where people try to monkey around. For instance in 2008 a monkey known as "Naruto" took the selfie to the right which resulted in a multi-year battle to protect the monkey's copyright rights. The monkey eventually lost the case--maybe. (Note that Wikipedia still licenses the image under Public Domain.) This article by The Verge gives you more details if you want them.
Unfortunately, some teachers and administrators don't think that copyright applies to them. In some cases they can get slapped with lawsuits. For instance, rather than pay nearly $2,000 for study guides, a high school principal purchased one copy and then made copies for students. In May 2019, a federal jury required that the school district pay the company that made the study guide, DynaStudy, $9.2 million for copyright violations. This article by the Houston Chronicle gives you more details if you want them.
The idea of getting hit by a lawsuit can be a pretty good deterrent but hopefully we follow copyright law because it's the right thing to do and we want to model good digital citizenship to our students.
Image of study guide created by DynaStudy and modified by Houston Chronicle.
Please watch the following video overview regarding the concepts that we will be learning about in the following sections. Note that this video is also in the chapter you will be reading.
There are some exceptions to copyrights that allow access to copyright-protected materials for educational purposes. For instance, Fair Use allows instructors and students to incorporate media into projects and instruction even without permission from the copyright holder as long as they provide proper attribution and follow these guidelines:
the media that is being used was not created specifically to sell to schools/students
you are not negatively impacting the commercial value of the work
the media is being used for an educational purpose--not as a reward
the media was legally acquired
the copyright holder is cited properly
only a portion of the work is being redistributed and/or used
10% or three minutes of a video, whichever is less
10% or 1,000 words, whichever is less
10% or 30 seconds of music, whichever is less
entire images can be used but you should only use five works per artist and 10% or 15 images from one published work, whichever is less.
You should also watch the following videos:
When teachers had to quickly shift from in-person to remote teaching, their was some confusion regarding what teachers could and couldn't do with copyrighted media. For instance, teachers commonly read books aloud to their students. Would this still be allowed? Could teachers read books in live sessions and if so could those sessions be recorded? Could teachers make read aloud videos and then post those videos publicly on hosting sites such as YouTube?
To help answer some of those questions publishers published statements such as this one by Penguin Random House. Kristina Ishmael, Meredith Jacob, and Peter Jaszi's article gave one of the best responses to the question "Can Teachers Read Books Out Loud Online?" Please read the article here.
Fair use guidelines empower teachers and students to use and build on previously created works. However, that does not necessarily mean that they can place that material on a public website. Teachers also need to follow the guidelines in the TEACH (Technology Education and Copyright Harmonization) Act. Basically, the TEACH Act says that the instructor should take precautions to ensure that materials are only distributed to students in their course.
It's also important to remember that online instructors should not negatively impact the commercial value of the work. The commercial value of an online work such as videos is largely determined by views and "likes." As a result, it is best if online teachers avoid downloading videos from the Internet and then uploading them to their course. Instead, there's actually a way to include media into a course page so that the owner of the media can still collect views and revenue from your students. You can do this by embedding the video or linking to the actual video itself. Also, remember to give credit where credit is due!
You may have already heard about Creative Commons. It's a growing movement that allows creators to easily remove some or all of the constraints that copyright and fair use guidelines have placed on those wanting to reuse, redistribute, revise, or remix their work. In a TEDxNYED presentation, David Wiley argued that the open movement "is really about sharing, about being generous with other people, and about giving. . . . and overcoming the inner two-year old in you that screams, 'Mine! Mine! Mine!'"
Whatever people's motivation for sharing their work, it's important that you are aware of what Creative Commons licenses are so that you can benefit from them and possibly contribute to it yourself. Not all Creative Commons licenses are the same and some are more restrictive than others so it's important to know what the different symbols mean. As a side note, we have used materials that were licensed under Creative Commons and have also licensed the materials that we have created.
I encourage you to explore the Creative Commons website, especially the different types of Creative Commons licenses found on this page. After, please watch the following videos.
As you will read in the chapter, there are lots of search tools and repositories for open content such as images and videos. The following are locations where I recommend starting your search. Please take some time to search topics that you teach.
The Creative Commons website has an excellent search page for creative commons images: click here
Google Images allows you to filter images based on the licenses (see the first image to the right). You just click on "tools" and then "User Rights."
YouTube allows you to add a filter so that you only search for videos with creative commons licenses. After you've searched a key term you should see a "Filters" dropdown menu. When you click on "Filters" you will have an option to add a "creative commons" filter (see the third image to the right). NOTE: I hardly ever use this feature because you are free to embed videos into your site without permission. This would only be helpful if you wanted to download the video and upload it to another website or use clips from the video that are longer than the Fair Use guidelines allow.
Pixabay is a great site for findings images because the images typically do not require any attribution. In other words, you can use the images with no citation. In fact, all of the reoccurring icons on this page, the header images, and most of the decorative images used on this Google Site were found on Pixabay.
Unsplash is one of my favorite sites for locating royalty-free images, especially because they are high resolution.
Freeplay Music contains music that you can download and use for your multimedia projects.
Teachers most commonly have questions regarding citing images. While there are some images where attribution is not required, by and large you will need to provide proper attribution to the images that you use regardless of where or when you use them. This becomes extremely important when you want to make your presentations available online. When you plan to post them online, you must include proper citations for images.
Here are some guidelines to follow when citing images so that you don't make the same mistake others often do:
Citations should be placed directly under or on the image.
When available the image name and creator should be included.
Hyperlink directly to the image
Provide the Creative Commons license if one is provided.
Citation example when the Creative Commons image title and creator are known.
Increasingly, images are being generated by artificial intelligence (AI). However, these images are not created out of thin air. Before creating an image, generative AI has to be trained on millions of other images—typically without the explicit permission of the original creators, leading to some artists filing lawsuits against generative AI companies. If you are using images generated by AI, it's important to read the tools' terms of service and content usage policies. For instance, OpenAI's terms of service state that users have the rights to use, reproduce, distribute, and create derivative works from any output (image or text) generated from their input (the commands used to create the image or text). You also don't need to provide attribution to Open AI. However, users do not own the copyright to these outputs, and they cannot relicense them under different terms, such as a Creative Commons license.
Using Open AI's Dall-E, I tried to create an image in the style of M.C. Escher but it wouldn't do it because it would violate copyright. However, it would create an image of "never-ending staircases" that just happens to look a lot like M.C. Escher's.
If I were to use one of those images I wouldn't actually need any attribution based on the Open AI terms of service but I would still include something like: "Staircase image was created by Jered Borup using DALL-E 2.0."
Teachers are increasingly selling materials that they create on platforms such as Teachers Pay Teachers (TpT). Some teachers have been able to supplement or even replace their teacher salaries. And good for them! However, it's important to recognize that these sites are full of copyright issues as well. Teachers create materials for their students under Fair Use guidelines but then forget that Fair Use no longer applies when they are selling those materials to others. If you like, you can read this article to find out more.
Furthermore, content on sites such as TpT has a racism problem. Racism and Bias have long been part of professionally-produced curriculum as well but it is worse in some ways with these new sites. If you like, you can read this article to find out more.
Advice from Dr. Chambers...
Not only is there a large cultural competence problem with sites like TpT, but there is also little to no content validation. This means that teachers must vet the materials they're purchasing to ensure that it is actually on grade level and/or as rigorous as the seller claims. There are have been multiple instances in which I reviewed material from TpT that suggested it was for middle or high school students, but the Lexile level and comprehension question difficulty was for elementary school. I encourage you to be diligent in your planning so that you don't find yourself in a bigger mess.
Once you have read the above information, please skim the chapter "Copyright and Open Licensing" in an open online book, The K-12 Educational Technology Handbook.
After you have finished reading/viewing the chapter and the above materials, you should quiz your knowledge by taking this quiz. You can take the quiz as many times as you like but you will get points for participation rather than the number of questions you get correct. I've also designed this quiz so that you will receive feedback after each question.
For this assignment you will create a resource to help teachers understand and follow copyright law and fair use guidelines. You have creative license as to how this resource looks. However, please keep in mind that it should appeal to your targeted audience (teachers), have clear headings, and represent your professionalism.
Options can include:
an Google Site page (preferred)
an infographic created using a tool such as Canva
presentation created using Google Slides or similar tool
Regardless of the type of guide you create or the tool that you use to create it, your guide should have have 4-5 sections:
Introduction,
Copyright,
Fair Use,
Creative Commons, and
Additional Resources
The Copyright and Fair Use sections could be combined into one section if you like. Each section should have a clear heading.
In the introduction section, discuss the importance of knowing this information and briefly introduce the topics that will be discussed on the page. The introduction should hook the teacher.
For each of the sections on Copyright, Fair Use, and Creative Commons, include the following:
a summary of the topic
specific guidelines that teachers should follow
specific (but brief) examples to illustrate how these concepts apply to teachers and students
some form of relevant and interesting multimedia (an image or embedded video). You must include at least one image that is cited correctly.*
When discussing fair use and creative commons, share examples that teach how to properly give attribution when using materials such as images
*For the purpose of this assignment, please cite all images even if attribution is not required. If you are embedding a video from a source such as YouTube, it likely already has all of the attribution information that is necessary because it shows the creator, title, and links to the video.
Include an Additional Resources section with links to and descriptions of at least 3-5 additional resources. This can include websites for locating open resources if you didn't already provide them in earlier sections. Rather than just list URLs, hyperlink the resource title and include the author if applicable.
Since you are creating something that other teachers would like to use, please place a creative commons license at the bottom of the resource.
Start by identifying the license that you'd like to include by reading over the different licenses on this page. Please notice that each license includes a hyperlink to that license's description. That's an important hyperlink because you will be including that link in the license. Once you've identified the license you would like to include, at the bottom of your resource you can include add a text box at the bottom of your page with a license such as the following:
"Title of your Copyright and Fair Use Teacher Guide" by Your Name, is licensed under [hyperlink the name of the license to it's description]
EXAMPLE
"Copyright and Fair Use Guide for Teacher Guide" by Jered Borup, is licensed under Creative Commons BY-SA 4.0.