Department Manual | Standard Operating Procedures
203 - Scene Management
203.1 Scene Command
A Scene Command must be established immediately, this may be the First Responder, a Supervisor or anybody a supervisor assigns to this position. The Scene Command is the authority on the scene and oversees all units on scene, therefore they must be the last person to leave the scene - or the unit responsible for booking the primary suspect(s)/ assigning individual roles to units on scene.
Responsibilities:
Assigning Job Roles
Ensuring Special Assistance is alerted (e.g. Emergency Services) if required.
Ensuring the scene is appropriately contained from the "get go".
Authorise Pursuit Intervention Tactics or Tactical contact (provided they are ranked Sergeant + or are the highest available).
203.2 Scene Containment
Stationary Scenes
Scene-Command must assign Units to block roads/ access routes to the area surrounding the scene, a larger radius/ perimeter requires more units.
Dynamic Scenes
The most common example of a "dynamic scene" is a vehicle or foot pursuit. In these scenarios, units may be instructed to block roads/ set up spike strips in order to take the scene to a stationary status - from there the same applies as above.
It is imperetive that a scene is secure to ensure that bystanders are not in harms way and to minimize the suspects chance at elluding law enforcement and escape.
203.3 Security/ Threat Engagement
A scene must be immediately secured, any threats must be addressed and dealt with appropriately (See Section 401.2), threats may be active suspects, moving vehicles, or anything that creates a danger to those in the area.Â
Once a scene is secure, it must be declared CODE 4 via Radio and any EMS must be instructed to move in to assist. Calling a scene code 4 does NOT mean you are clear to go back 10-8 - you must remain on scene to carry out assigned roles until cleared by Scene Command.
203.4 Assignments on Scenes
Basic Life Support
The immediate action after a scene is secure must be to provide medical attention to anyone who requires (Officers, Civilians, Suspects), providing immediate medical care will increase the injured likelihood to survive and make the medical process/ transport more efficient. Reluctance/ failure to do this may result in disciplinary action. If an Officer/ Civilian is in need of medical, but the suspect has escaped and is no longer a threat in the immediate area - medical must be given as a priority over apprehending the suspect.
Refer to Section 602
Scene Containment/ Traffic Management
Given primarily to TED, especially when blocking large roads, can be given to any officer on scene as required.
Subdivision Special Roles
In scenarios that require specific skills/ apparatus, you may request specialised units such as K9, TED, SWAT or an Air Unit.
Investigation
Assess evidence on scene. Establish the presence of Dash Cam Footage, CCTV, any camera recordings and/ or potential witnesses to the crime. Review any gathered material (/meall) and/or Interview Witnesses:
Witnesses may be other players, in which case ask them what they saw.
Witnesses may be locals found in the area, in which case use /meall to communicate with the offender.
Suspect Apprehension
Units responsible for continued pursuit and apprehension of any suspects at large if you are sufficient on scene. This may entail apprehension at a separate address from the scene if evidence indicates the location of a suspect who is not apprehended on scene.
203.5 Routing EMS
Other, non-police, emergency services must be granted access to scenes and requested to assist where appropriate, you may only advise Non-Police Emergency Services to move in once the scene is declared CODE 4.
In the event that a key suspect requires transport via ambulance, Scene command must assign a unit to escort the ambulance to the hospital to begin the custody process awaiting the arrival of Scene Command to do booking or continue to book the suspect when requested.
If necessary, Landing Zones for landing air units must be completed as well as any other necessary actions for specialised units/ vehicles.
203.6 Wrapping up the Scene (10-35)
Once all of the above is complete, scene command must radio that scene is beginning to wrap and must then allow units to break off/ break off as and when (s)he needs or if all is complete, Scene Command may notify dispatch that ALL units on scene will be returning 10-8 unless otherwise specified.