Less scary than it sounds. Promise.
Be honest. When you hear coding and robotics, do you immediately imagine complicated computer code, expensive robots and someone who understands what all those mysterious brackets on a screen actually mean?
You would not be alone.
But coding and robotics, particularly in early childhood education, can be much simpler, more playful and far more familiar than you might think. Children can begin developing the thinking behind coding without a computer, without a robot and without writing a single line of code.
So, before anyone starts building the next WALL-E, let's start at the beginning.
At its simplest, coding involves creating a set of instructions that tells a computer, robot or other system what to do and how to do it.
But learning to code involves much more than typing commands into a computer. It requires learners to think logically, recognise patterns, break problems into manageable parts, develop sequences of instructions, test their ideas and make changes when something does not work.
And those ways of thinking can begin long before formal programming.
In other words: the code might come later. The thinking starts first.
Robotics involves designing, building, programming or interacting with machines that can perform actions.
A robot might use sensors to gather information about its environment, a controller to process information, and actuators to respond by moving, lighting up, making sounds or performing another action.
In an early childhood classroom, robotics doesn't need to mean humanoid robots or sophisticated engineering.
It might be a child programming a floor robot to travel across a grid, experimenting with directional commands, predicting where it will go and then discovering...
...that the robot has driven confidently into the wrong corner of the classroom.
Which brings us to one of the most important lessons in coding:
Things will go wrong. That's where the learning gets interesting.
Yes, coding. Yes, robots. Right here in Mzansi.
Coding and robotics have become increasingly important within South African education as the country seeks to prepare learners to participate meaningfully in an increasingly digital world.
The South African curriculum positions Coding and Robotics as more than learning to operate devices. It encompasses areas such as pattern recognition and problem-solving, algorithms and coding, robotic skills, Internet and e-communication, and application skills.
For young learners, this is particularly important.
The development of computational thinking does not have to depend on every child having access to a computer, tablet or expensive robotics kit. Concepts can also be explored through movement, games, stories, physical objects, grids, cards and other unplugged activities.
NO LAPTOP?
That's okay.
NO ROBOT?
Still okay.
NO IDEA WHAT PYTHON IS?
Also okay.
We start with thinking.