In the following sections, you will find material and sources that will be used for class discussions and group projects. There is a lot of content, but DON"T WORRY, you are not expected to go through it all. Please follow these guidelines to help you out:
Content The videos in each theme are organized by length and relevance. There are three videos on each row, the first one on the left is a must-match, the middle one is highly recommended and the third one is a bonus material. I've also included links and websites you may find interesting.
Case Studies This section showcases examples from three industries involved in creating digital experiences. They provide a practical guide that applies some of the concepts from the lectures and tutorials.
Tutorials These videos start at the top and are sectioned into learning modules. Start at the top and move your way down in the content. Watch as many as you need, you do not have to replicate the results, just understand the concepts. I have also included advanced sections and links to other online training resources.
Content Structure
Part 1: Theory
Intro to Experiental Design an initial look at the key theories and class themes.
Crafting a story tools and techniques to generate engaging content.
Creativity & Learning the role of play in play in creating memorable experiences.
Part 2: Tools
Technology Review a look at the state of hardware and software options
AR/VR Design A closer look at the design and limitations of virtual spaces.
Part 3: Practice
Virtual Simulations designing of digital prototypes and simulations.
Digital Rights Management issues for the creation and management of digital assets.