Tomoka is the resident setplay character. While the majority of her normals outside of 5C and j.C lack range, once she gets a hit in and begins to employ her gameplan with her basketball loving teammates, the opponent on the receiving end will be in trouble. Her specials call on teammates who, should they successfully receive a pass from Tomoka, will employ different effects on the backboard, including falling ice and fireworks. While the opponent can intercept these passes with their attacks in situations where Tomoka is using those specials to control space and zone, the opponent has little choice but to respect the backboard and the B-ball on hard knockdown and the myriad of mix-ups that come with the ball life.
Extremely strong setplay, combining unreactable side swaps with tick throw threats and abare bait. Many of the set-ups are also immune to reversal Power Blast as well as Escape Blast
Deceptively huge j.C and decent 2B makes approaching the opponent less burdensome than it appears on paper
Has access to potentially explosive damage into additional setplay
Rather difficult character to fight against for unfamiliar opponents
Most ground normals have little horizontal range outside of 5C
Difficulty escaping corner pressure
Struggles against zoner characters
No designated anti-air button; requires some game knowledge to intercept overly eager air approaches