This document is my important plot points and guidance for the campaign to keep it on track and in the right direction. and to give myself notes and benchmarks for the future encounters.
I also detail some of my special and specific encounters that can be fun and surprising for players to play through.
This is a map for my current campaign, and it is the player's map, which does not have all cities shown for a figure of exploration for the players.
I found it is always important to have a visual for what you do especially because my campaign is done over the internet on a weekly basis, the normal visuals and face to face interactions do not come through a voice call.
Plus it give the players a sense of accomplishment when they influence the world when they do something grand as find a new city not on the map and make a lake like what is in the center-southern part of the map.
Its important to have interesting, interactive, and fun items in you D&D game and that is what i attempted with creating my own special items I can hand out to my players.
Some items gain more power over time by playing, interacting with the world, and doing specific tasks, where the items labeled with Artifacts of the Fall come in, having multiple tiers of effects or specific abilities, not shared among and D&D item.