NOTE(1): Seven Day Journey to Tree of Bravery (They were attacked on day 6)
NOTE: The Pact Team is given enough ground branch from the Tree of Bravery to make (x10) Draughts of Fearlessness.
Encounter NOTE: Contest failure penalty for this encounter = (-2) to all rolls other than damage
NOTE (Resolution of Encounter):
NOTE(1): 50 hp worth of "Nightmare Tendrils" cling to the consciousness receptacle. AC 10
NOTE(2): Fire does permanent damage to "Nightmare Tendrils"
NOTE(1): 25hp worth of "Nightmare Tendrils" cling to the consciousness receptacle. AC 10
NOTE(2): Fire does permanent damage to "Nightmare Tendrils"
NOTE(3): If the "Nightmare Tendrils" are not destroyed withing 10 minutes of the party entering the room the corrupted consciousness creates a Flying Horror to defend itself. It will do so every 10 minutes thereafter up to a maximum of (x8) flying horrors.
NOTE(1): 25hp worth of "Nightmare Tendrils" cling to the walls of this room. AC 10
NOTE(2): Fire does permanent damage to "Nightmare Tendrils"
Inside the tear there are 5 "Links of Dreaming" forming the "Primary Key".