Tutorial Training
The objectives in the lesson are the following:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Creating base Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā Ā
The Fillets
Lesson 1: Parts
Boss feature and the fillets
Cut out view showing the cross sectionĀ
Objectives:
Setting up a new part documentĀ
Creating the base feture
Adding a boss featureĀ
Adding filletsĀ
Adding a shell featureĀ
Editing features
Completed PartĀ
Shell feature
Lesson 2: Assemblies
Objectives:Ā
Adding parts to an assemblyĀ
Moving & rotating components in an assemblyĀ
Creating display states in an assembly
Final Product
Lesson 3: Drawings
Objectives:Ā
Opening a drawing template & editing a sheet formatĀ
Inserting standard views of a part modelĀ
Adding model & reference annotations
Inserting a named viewĀ
Printing the drawingĀ
You can use a mouse gesture as a shortcut to execute a command, similar to a keyboard shortcut. After you learn command mappings, you can use mouse gestures to invoke mapped commands.
This GIF is the shape that I have created using the new mouse gesturesĀ
Objectives:Ā
Fillet Features
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
OrignalĀ
Face filet
Constant Radius
Variable Radius
Variable Radius
Mirroring
Applying Library Feature
Knob Final Product
Create your own shape to demonstrate proper use of:Ā
All Fillet ToolsĀ
MirroringĀ
Library FeaturesĀ
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Revolve Profile
Revovle Feature
Final
Objectives:
Creating a revolve featureĀ
Creating a sweep featureĀ
Creating an extruded cut feature with a draft angle
Revolve FeatureĀ
Start Sweep FeatureĀ
Extude Cut and Final
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features.
The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Sketch outĀ
Linear Pattern
Circular pattern
Creating Equations
Testing Equation
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features.
The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Sketch cut
Linear Pattern
Creating Circular Pattern
EquationĀ
Loft Features
In this lesson, you create this hammer head using loft features.
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Creating Plans
Sketching, copying and pasteing the profiles
Connecting the Profiles
Connecting the Profiles
Adding the flex
Loft Features
In this lesson, you create this hammer head using loft features.
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Creating Planes
Creating Profiles
Connecting the Profiles
Gif of the Flex
Surfaces Overview
In this lesson, you start with an existing sketch composed of lines, arcs, splines, and sketch points. Then you apply the following surface features to create a nozzle:
Lofts
Sweeps
Knits
Fills
Planar
Revolve
Move/Copy
Trim
Extend
Untrim
Thicken
Surface Lofts
Surface Sweeps
Surface Knits
Fills for surface
Planer
Revolve
Copy/move
Trim
Bolt
Nut
Completed Nut and Bolt
Objectives:
-Adjust tolerances to make nut and bolt fit together
-Put nut and bolt in slicer
-Export g-code
-Print nut and bolt
Nut and Bolt Assemby Final Drawing
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
Rack Gif
Starting Lines and creating the fillets
Linear Pattern of Racks
Finish Rack
Create an object that includes all of the objectives learned in this tutorial which includes creating a sweep path in the x, y and z coordinate system.
x, y, z sweep construction
Sketch dimensioning in 3D SpaceĀ
Mirroring features
3d Sketch
Sweep
Mirror
Probelm Part1
Problem part 2
Problem Part 3