Game Design Journey
For this class, we learned the game design process at the fundamental level, culminating in our final project of creating our own tabletop game; me and a colleague created the game "Hellish Horticulture," which you can view the entire process of on the website linked here.
For this class, we learned the basics of using Unity for creating video games with a focus on the Playmaker functions it has for non-coders. Our final project for this was creating a very short game, with ours totalling around 5 minutes of gameplay. I was responsible for some of the 3D models, environment design, and assisting with Playmaker scripts.
You can view the other projects I have completed in my Music Production concentration for the minor here