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Start by each player choosing his or her character to play as
Deal each player 10 health tokens, 5 agility tokens, 4 damage tokens, and 3 gold coins
Create the Merchant deck, remember to include the first merchant's gear card, 1 consumable and 3 other gear cards
Deal 2 consumable cards to each player
Place the starting tile and all player characters ready to move into the dungeon
Begin going through each player's turn exploring the dungeon
Start by moving towards the edge of a tile and then use an agility token to place the next tile in a legal orientation
after placing the tile roll a dice to see what is placed on that tile
Finish your turn and move enemies towards the nearest player
any player adjacent to an enemy is now in combat, go through and complete all combat for every player in combat
Go to the next player's turn and repeat step 6
repeat until the exit tile has been placed
once the exit tile has been placed, the player who placed it now adds an additional enemy to all discovered tiles
All players attempt to exit the dungeon by going through their turn
Once a player has left the dungeon they may remove a perimeter tile on their turn and receive whatever enemies, gold, or chest tokens were on that tile
Once all players have left and/or have been knocked out distribute the gear cards owed and reshuffle the tiles back into the tile deck with the starting tile on top
Reveal the merchant's deck and begin purchasing and selling items, starting with the player with the lowest amount of gold, each player may purchase up to 3 cards from the merchant.
Remember if a merchant's set card is purchased add the next merchant's set card from the gear deck to the merchant's deck
Restock the merchant's deck in order to sustain 1 consumable, 3 gear set cards, and 1 merchant's set card after items have been purchased
Items sold to the merchant remain in the merchant's deck until bought
Once all players have had their turn with the merchant, put the merchant's deck aside with whichever cards remain and reveal an encounter card, and place the entrance tile to enter the dungeon again.
Once an encounter card has been revealed it remains active for the rest of the game, and each time entering a dungeon reveal an additional encounter card
go to step 5 and repeat until a player has won
Email: dexter@spenikgames.com
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