Project Status Done
Project Type Game Jam / Group project
Project Duration ~ 2 weeks
Software Used Unity
Languages Used C#
Primary Role(s) Team Lead / Game Programmer
About :
You awaken with no recollection of who you are, where you are, or why you are there. Your mind is a jumble, and dreadful sounds plague you. Get away and figure out what occurred.
''Fugue State'' is a gloomy first-person puzzle game, taking place inside a haunted castle full of riddles and puzzles.
My Contributions :
Successfully delivered a playable and enjoyable game within the designated timeline.
Led a team of 5 members, managing and coordinating the game development process.
Designed the game loop and delegated tasks to team members, ensuring efficient progress and completion of project milestones.
Developed a system to create a creepy acoustic feeling using 3D audio methods and placement.
Programmed the :
First person controller for a 3D environment, and players inventory.
Programmed and optimized the player interactions using raycasting, colliders and other techniques.
Puzzles that are using music sequence logic.
Camera shake events, creating the feeling of an earthquake.
System to handle music, sound effects and events.