Roles
Developed virtual reality based-simulation through Unity 3D, iClone, DAZ 3D, and Vuforia.
Designed and developed a performance assessment tool.
Categorized 4 categories of problematic student behaviors based on the theoretical background.
Developed 15 scenarios with in-service teachers.
Applied database through Firebase for collecting user data.
Evaluated learner affective states through a self-reported survey, eye-tracking analysis, and facial expression analysis.
Roles
Implemented various strabismus types in a virtual reality environment through Unity 3D, iClone, DAZ 3D, and SketchUp.
Assisted in the role of an intermediate bridge in collaborative research.
Assessed/modified simulation by evaluating learners' experiences through questionnaires and interviews.
Roles
Developed virtual reality based-training simulation through Unity 3D, iClone, and DAZ 3D.
Evaluated usefulness, satisfaction, and virtual presence through a mixed methods approach (questionnaires, a focus group interview).
Collected user performance log data (performance errors, performance time, etc.).
Roles
Developed augmented reality based-simulation through Unity 3D and Vuforia.
Developed three models (competency model, evidence model, action model) based on the evidence-centered design model.
Collected user log data (demographic data, selection behavior, etc.) through Firebase.