The Lost Island - Scribble Jam
The lost island is a short point and click game made in a team of two. Made in three days.
As you woke up on a strange island, you will have to find all the keys to escape. The inhabitants are willing to help you, but you cannot understand what they say. You'll need to learn their language to leave this place.
My role :
Game Design, Sound Design, Music, Game Art.
A Story of Life and Death - Bitsy One-Day Jam
A Story of Life and Death is a short narrative experience I made with Bitsy. Made under eight hours.
Explore the five stages of grief as an undead apocalypse takes place in this small narrative game.
My role :
Game Design, Narrative Design, Game Art.
Kraken Madness - Weekly Game Jam 194
Kraken Madness is a small shooter game I made with Unity. Made in a week.
Alone in the middle of the ocean, you are attacked by an endless horde of krakens. Try to bring down as many krakens as you can and get the highest score.
My role :
Game Design, Game Art, Programming, Music.
Beekeeping Simulator - Jamulator
Beekeeping Simulator is a proof of concept I made with Unity. Made in a week.
Try to run your very own apiary in this simulator. Observe as your hives grow in population and harvest honey. Extract it and sell it to expand your exploitation.
My role :
Game Design, Game Art, Programming.
Breakfast Time ! - First Jam VII
Breakfast Time ! is a small shooter game made in a team of six with Unity. Made in two days.
Try to make yourself a good breakfast with the radioactive livestock of your post-apocalyptic farm. Hunt and collect food, but do not get overwhelmed !
My role :
Game Design, Sound Design, Programming.