Fighter Build Guide

Striking Builds

These builds focus on striking primarily to win fights and intend to keep the fight standing as much as possible. All Striking builds should include some focus on Strength, Conditioning and Agility.

Defensively you'll want to focus on one of: Takedown Defense/Sprawl, Submission Defense, or Sweeping.


Sprawl and Brawl

Attributes: Strength, Chin Strength, Punching Power, Punching Technique, Hand Speed, Ground Control, Scramble

Perks: Fast Starter, Axe Murderer, Dirty Boxer, Head Hunter, Loves to Strike, Rubbery Limbs, Zombie, Ground and Pound


Kickboxer

Attributes: Punch Technique, High/Low Kick Power/Technique/Speed, Footwork, Head Movement, Striking Creativity

Perks: Loves to Strike, Head Kicker, Leg Kicker, Educated Feet, Body Kicker, Body Puncher, Escape Artist


Traditional Martial Arts (Karate/TKD)

Attributes: Agility, Striking Creativity, High/Low Kick Power/Technique/Speed, Feints, Scramble, Punch Technique

Perks: Loves to Strike, Counter Striker, Educated Feet, Body Puncher, Body Kicker, Escape Artist


Sweet Science (boxing)

Attributes: Hand Speed, Punch Power, Punch Technique, Head Movement, Feints, Footwork, Dirty Boxing

Perks: Loves to Strike, Counter Striker, Body Puncher, Dirty Boxer, Punches in Bunches, Escape Artist


Muay Thai Specialist

Attributes: Strength, Muay Thai Clinch, Clinch Strike Power, Clinch Strike Technique, Dirty Boxing, Punch Technique, High/Low Kick Power/Technique/Speed

Perks: Thai Master, Dirty Boxer, Wall and Stall, Leg Kicker, Escape Artist


Defensive Striker

Attributes: Chin Strength, Slow Starter, Footwork, Feints, Head Movement, Punch Technique, High/Low Kick Technique, Hand Speed

Perks: Loves to Strike, Counter Striker, Loves to Clinch, Dirty Boxer, Wall and Stall, Escape Artist

Grappling Builds

These builds focus on grappling primarily to win fights and intend to keep the fight on the ground as much as possible. All Grappling builds should include some focus on Conditioning and Strength.

Defensively you'll want to focus on one of: Chin Strength, Striking Defense, or Stun Recovery.


Ground and Pounder

Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Ground and Pound Power/Technique/Speed, Ground Control, Positional Ability, Dirty Boxing

Perks: Ground and Pounder, Dirty Boxer, Constant Takedowns, Wall and Stall, Loves to Wrestle, Pressure Grappling, Savage Stomps and Kicks


Jiu-Jitsu Fighter

Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Submission Offense, Sweeping, Ground Control, Positional Ability

Perks: Constant Takedowns, Pressure Grappling, Loves to Roll, *any submission 'master' perk


Pure Wrestler

Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Ground Control, Positional Ability, *any Ground and Pound attribute, Submission Defense

Perks: Constant Takedowns, Pressure Grappling, Loves to Wrestle, Slammer, Ground and Pounder, *any submission 'master' perk, Savage Stomps and Kicks


Defensive Grappler

Attributes: Grappling, Takedown Setup/Speed, Ground Control, Positional Ability, Ground and Pound Power/Technique/Speed, Sweeping, Submission Defense

Perks: Constant Takedowns, Pressure Grappling, Loves to Wrestle, Low Risk Grinder, Lay and Pray, Rubbery Limbs, Slow Starter

MMA Builds

These builds focus on a hybrid of striking and grappling. They are more advanced and difficult to build since there is a vast combination of different things you can do with your fighter. In general, you'll want to focus on all the general attributes of Strength, Conditioning, Agility, Chin Strength, and Stun Recovery.

You'll want to determine your first 'win condition' and a back-up 'win condition'. These builds are a blend of striking and grappling which means you'll be mediocre at most things, but could surprise folks by exploiting their weaknesses.


Primary: Striking | Secondary: Grappling

Attributes: Pick one method of striking: Punching or Kicking. Focus on getting that Power/Technique/Speed up.

Pick one method of grappling: Submission Offense/Defense, Ground Control, Sweeping/Ground Escape, Scramble

Perks: Dynamic Attacker, Escape Artist, *any striking perk relating to your method of striking, Armbar Master, Guillotine Master, Cobra Choke Master, Kimura Master, Triangle Master, Heel Hook Master, Leglock Master


Primary: Grappling | Secondary: STriking

Attributes: Pick one method of grappling: Takedowns/Slams, Takedown Setup/Speed, Submission Offense, Ground Control, Positional Ability

Pick one method of striking: Punching or Kicking. Focus on getting that Power/Technique/Speed up. Striking Defense is key here too.

Perks: Dynamic Attacker, Counter Striker, *any striking perk relating to your method of striking, *any grappling perk