Fighter Build Guide
Striking Builds
These builds focus on striking primarily to win fights and intend to keep the fight standing as much as possible. All Striking builds should include some focus on Strength, Conditioning and Agility.
Defensively you'll want to focus on one of: Takedown Defense/Sprawl, Submission Defense, or Sweeping.
Sprawl and Brawl
Attributes: Strength, Chin Strength, Punching Power, Punching Technique, Hand Speed, Ground Control, Scramble
Perks: Fast Starter, Axe Murderer, Dirty Boxer, Head Hunter, Loves to Strike, Rubbery Limbs, Zombie, Ground and Pound
Kickboxer
Attributes: Punch Technique, High/Low Kick Power/Technique/Speed, Footwork, Head Movement, Striking Creativity
Perks: Loves to Strike, Head Kicker, Leg Kicker, Educated Feet, Body Kicker, Body Puncher, Escape Artist
Traditional Martial Arts (Karate/TKD)
Attributes: Agility, Striking Creativity, High/Low Kick Power/Technique/Speed, Feints, Scramble, Punch Technique
Perks: Loves to Strike, Counter Striker, Educated Feet, Body Puncher, Body Kicker, Escape Artist
Sweet Science (boxing)
Attributes: Hand Speed, Punch Power, Punch Technique, Head Movement, Feints, Footwork, Dirty Boxing
Perks: Loves to Strike, Counter Striker, Body Puncher, Dirty Boxer, Punches in Bunches, Escape Artist
Muay Thai Specialist
Attributes: Strength, Muay Thai Clinch, Clinch Strike Power, Clinch Strike Technique, Dirty Boxing, Punch Technique, High/Low Kick Power/Technique/Speed
Perks: Thai Master, Dirty Boxer, Wall and Stall, Leg Kicker, Escape Artist
Defensive Striker
Attributes: Chin Strength, Slow Starter, Footwork, Feints, Head Movement, Punch Technique, High/Low Kick Technique, Hand Speed
Perks: Loves to Strike, Counter Striker, Loves to Clinch, Dirty Boxer, Wall and Stall, Escape Artist
Grappling Builds
These builds focus on grappling primarily to win fights and intend to keep the fight on the ground as much as possible. All Grappling builds should include some focus on Conditioning and Strength.
Defensively you'll want to focus on one of: Chin Strength, Striking Defense, or Stun Recovery.
Ground and Pounder
Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Ground and Pound Power/Technique/Speed, Ground Control, Positional Ability, Dirty Boxing
Perks: Ground and Pounder, Dirty Boxer, Constant Takedowns, Wall and Stall, Loves to Wrestle, Pressure Grappling, Savage Stomps and Kicks
Jiu-Jitsu Fighter
Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Submission Offense, Sweeping, Ground Control, Positional Ability
Perks: Constant Takedowns, Pressure Grappling, Loves to Roll, *any submission 'master' perk
Pure Wrestler
Attributes: Grappling, Takedowns/Slams, Takedown Setup/Speed, Ground Control, Positional Ability, *any Ground and Pound attribute, Submission Defense
Perks: Constant Takedowns, Pressure Grappling, Loves to Wrestle, Slammer, Ground and Pounder, *any submission 'master' perk, Savage Stomps and Kicks
Defensive Grappler
Attributes: Grappling, Takedown Setup/Speed, Ground Control, Positional Ability, Ground and Pound Power/Technique/Speed, Sweeping, Submission Defense
Perks: Constant Takedowns, Pressure Grappling, Loves to Wrestle, Low Risk Grinder, Lay and Pray, Rubbery Limbs, Slow Starter
MMA Builds
These builds focus on a hybrid of striking and grappling. They are more advanced and difficult to build since there is a vast combination of different things you can do with your fighter. In general, you'll want to focus on all the general attributes of Strength, Conditioning, Agility, Chin Strength, and Stun Recovery.
You'll want to determine your first 'win condition' and a back-up 'win condition'. These builds are a blend of striking and grappling which means you'll be mediocre at most things, but could surprise folks by exploiting their weaknesses.
Primary: Striking | Secondary: Grappling
Attributes: Pick one method of striking: Punching or Kicking. Focus on getting that Power/Technique/Speed up.
Pick one method of grappling: Submission Offense/Defense, Ground Control, Sweeping/Ground Escape, Scramble
Perks: Dynamic Attacker, Escape Artist, *any striking perk relating to your method of striking, Armbar Master, Guillotine Master, Cobra Choke Master, Kimura Master, Triangle Master, Heel Hook Master, Leglock Master
Primary: Grappling | Secondary: STriking
Attributes: Pick one method of grappling: Takedowns/Slams, Takedown Setup/Speed, Submission Offense, Ground Control, Positional Ability
Pick one method of striking: Punching or Kicking. Focus on getting that Power/Technique/Speed up. Striking Defense is key here too.
Perks: Dynamic Attacker, Counter Striker, *any striking perk relating to your method of striking, *any grappling perk