SlimesVR
A Virtual Reality Pet-Simulator game where you take care of a pet slime inside of a glowworm cave.
Pet, play, feed and squish your very own pet slime!
This project was completed within 8 days.
My Responsibilities
Worked as a Producer and a Game Designer in a student team of 4 Artists, 2 Designers and 2 Programmers.
Designed and implemented player interactivity with the pet slime & menu system.
Assisted with task creation, tracking and implementation of created art assets.
Performed a lot of play testing for:Â
Bug finding.
Ensuring a good user experience.
Confirming all new features worked.
Visual Scripting
Prototyped and finalised all item usage & interactivity by the player in VR.
Designed & implemented an "In World" menu system that players controlled via touch.
Ensured that whenever the player is opening the game, sitting or standing they're placed at a reasonable height within the world as movement is restricted.