My passion is to create games that players can immerse themselves in as much as I can immerse myself in making them.
Asteroid Pursuit is a game where you find yourself in the middle of outer space being chased by a hideous monster. The only way to move is by pushing yourself off of one of the asteroids in the area!
Vuur Water Boom is a board game in which 2 players battle against each other using three different elements. Players have to try to guess which elements hide under the pieces of their opponents and use their cards to their best advantage.
My main interests as a game designer are in level/puzzle design and in prototyping new mechanics. I'm also interested in learning more about writing narratives. I like to work in small teams and enjoy spending as much time as possible working on things that players can directly interact with.
Skills
Level Design
Puzzle Design
Narrative Design
Prototyping
Software
Unity
Godot
Figma
Git
Languages
Dutch
English
Coding Languages
C#
Java
GDScript