Game Programmer
I am a Game Design and Data Science major at University of California-Irvine.
During my free-time I am...
The co-founder and Gameplay & Tools Engineer at Burnt Out Games, LLC.
A research intern for Games Learning Society (GLS).
A programming officer for the Video Game Development Club (VGDC) at UCI.
Tool Engineer
Plug-In for Unreal Engine 5.6+ that automatically validates and fixes assets in the Content Browser.
Tools/Network/AI Engineer
This is an online multiplayer horror maze game that forces you to find torches and light up your way up!
Gameplay Engineer
An FPS escape room game. Load your gun and strategically use your shots to make your way out.
Gameplay/UI/AI Engineer
This is a City Builder in a Mason Jar. Play from multiple views, buy items, upgrade and talk with your tenants to make better choices!
Gameplay/UI/VFX Engineer
This is a Fast-pace horror platformer. Jump, dash and climb you way to the exit!
Gameplay/AI Engineer
This is a first person horror game. Explore a mysterious place as you try to escape and remember your past!