Description
Description
This game is a first person horror game that appeals to player's emotions through the lost of friends and fear of the unknown. Walk through your memories to unfold the horrific secrets of paradise!
By Burnt Out Games, LLC
Programmed the save systems with asynchronous and synchronous options with various data types using blackboards.
Implemented the custom Blackboard system to save data and event records as sets in a dictionary.
Synchronized logic through an event-design system using interfaces to facilitate sequencing programming.
Programmed the two AI enemies with branching state using behavior trees, and customized perception systems.
Programmed gameplay with an event-driven design increasing modularity and decoupling of code.
Engineered the base NPC AI with customizable behaviors to facilitate implementation of NPC variants.
Created object animations, UI animations and scene transition effects using timelines, and manipulation of quaternions and vector math.
Wrote documentation on the developed systems facilitating onboarding of new developers.