Super Chubby Dog or SCD as we called it never reached completion. For our team it was our first attempt at using the Unreal Engine in any capacity. Unfortunately that game is almost lost with time. Though, I still retained some assets and images from the game as we were going through its development.
I wasn't originally the sole engineer but after one of our others had dropped the class it was mostly up to me to develop the mechanics of the game. Our design team lead did have a hand in the development but I was left to handle the rest as according to our Game Design Document. Below you'll find our 'Sprint' that showed progress of what we had.
These assets are all that remains of this game developed by our art team