Blender and Womp are both 3-D sculpting programs that I have worked with. I have more experience with Womp, however I am comfortable with Blender.
Here I have the same low polygon model of a horse made in blender. The differences between them are few, with only a changed ear and a staggered, more natural looking stance in the first, while the other has a simple background.
Below them is a simple low poly design I made for my dad, as it's his favorite animal. I later 3-D printed this for him.
This alien man was made while I was exploring the scuplting mode on blender. While I struggled to learn texturing and lighting, I did find the actual sculpting tools easier to understand.
Below are a few other projects I made under the guidence of my teacher.
Womp was the second sculpting program introduced to me, of which I have found to be much more user and creatively friendly. Not only that, but the stl files can be exported and opened in Blender in order to create scenes and animation, or simply to print out.
Below are a bunch of examples of things I've made in this program. Some were independent work, while others were made in competition with classmates.
(The trophy was made as a joke)