I use Aseprite and Blender. Check out the sub-tabs to see my works in various demonstrative capacities.
This scene was built in Unreal Engine. I did the sword model, some level design, the animated material for the lava, the transparent material for the crystals, and the lighting. My partner, Ethan Swope, helped with the rest of the models, the environment, texturing, and more that you can check out on his page!
Ethan's Website: https://sites.google.com/su.edu/ethanswope/xr-experiences/game-theory?authuser=0
Maya : Using Expressions
Video of using an expression in Maya to animate a thruster object without needing multiple keyframes. I got my beginner experience in 3D modeling from Maya.