On the outskirts of Tombstone sit a variety of structures often serving more unique purposes than those within the main 'downtown'.
Secondary Locations consist of player-made and submitted locations to be loaded in during Tombstone startups. Since these players will not necessarily be present at the ordinary startup, they are listed here. To submit a building, ping Buggsoupy in the #after_the_flash_8 thread "CRH Projects" with a title, photo, and bio for your submission.
Originally a resort on the islands built atop Boot Hill in 1906, it stayed in service as a well known location for "hauntings" until the flash where it became an isolated, decrepit abandoned mansion. It was slowly stripped of its furniture and eventually took its current form as a squatters haven of empty rooms and creaking floorboards. There has been talk for quite a while of repairing the hotel to revive the tourism industry of Tombstone, but for the foreseeable future its light will only be silently turned on each night.
An established Sawmill, that has been present sense day one of Tombstone. Ran by the mysterious man in a barrel, appropriately named "Barrel Benny", has supplied wood and scrap metal to entrepreneurs and corporations alike. The sawmill also takes advantage of the rouge lumber-droids in the surrounding woods, using them for good use to collect wood for them to process.
Barrel Benny's company also takes the responsibility of keeping the environment sustainable and clean, planting trees and taking charge combatting ATLAS Earth's pollution.
A new and recently constructed church ran by an older couple by the names of Father John, the Preacher, and Eda, his wife.
A large cross stands outside and the rear of the chapel has a bell tower where a medium-sized bell rings for service. Inside are bench-pews, a piano, a large bookshelf of bibles, an altar, and a podium.