Skill list
This helps with make actions or doing something slightly, whatever skill you have you add a +2 to your roll of whatever you do.
(Exa: I forage for rocks (Survival +2))


Physical Skills

Skill

Description

Acrobatics (2sp)

Balance, flips, and avoiding falls or grapples.

Athletics (3sp)

Climbing, jumping, swimming, and physical prowess.

Stealth (4sp)

Moving silently and hiding from notice.

Sleight of Hand (4sp)

Pickpocketing, lockpicking, and fine motor tricks.

Endurance (2sp)

Resisting fatigue, poison, or harsh environments.

Perception (6sp)

Spotting hidden objects, traps, or details.

Grappling (2sp)

Wrestling, pinning, or restraining foes.

Riding/Mountaineering (1sp)

Handling mounts, vehicles, or scaling sheer surfaces.

Reflexes (5sp)

Quick reactions to sudden dangers or surprises.

Brawling (4sp)

Unarmed street fighting or improvised weapons.

Survival (2sp)

Foraging, tracking, and wilderness navigation.

Combat & Raiding Skills


Melee Weapons (3sp)

Fighting with swords, axes, or unarmed.

Ranged Weapons (3sp)

Archery, throwing, or firearms accuracy.

Dodge/Parry (4sp)

Evading or deflecting attacks.

Tactics (2sp)

Battlefield positioning and strategy.

Marksmanship (8sp)

Precision shooting at range.

Armor Proficiency (4sp)

Wearing heavy armor without penalty.

Dual Wielding (8sp)

Fighting with two weapons effectively.

Critical Strikes (4sp)

Landing devastating finishing blows.

Siege Warfare (2sp)

Operating mounted weapons, breaching walls, or fortifications.
Explosives
Rigging IEDs from fertilizer or breaching bunker doors.

Knowledge Skills


History (2sp)

Past events, cultures, and famous figures.

Nature (4sp)

Plants, animals, weather, and survival outdoors.

Religion (1sp)

Gods, rituals, Belief.

Science/Technology (8sp)

Inventions, engineering, and modern gadgets.

Medicine (4sp)

Healing wounds, diagnosing illnesses, and anatomy.

Investigation (5sp)

Searching for clues, puzzles, and secrets.

Engineering (3sp)

Building structures, machines, or traps.

Heraldry (2sp)

Identifying coats of arms, ranks, and noble lineages.

Folklore (4sp)

Myths, legends, fey creatures, and hidden lore.
Radiation/Nature (5sp)
Geiger counter reading, Geiger zones, or irradiated flora/fauna.

Social Skills (Talking is a big part of RP, so these will be expensive)


Persuasion (5sp)

Convincing others or negotiating deals.

Deception (6sp)

Lying, bluffing, or disguises.

Intimidation (8sp)

Scaring or bullying for compliance.

Insight (5sp)

Reading emotions, detecting lies, or motives.

Performance (6sp)

Acting, music, storytelling, or public speaking.

Animal Handling (2sp)

Calming, training, or riding beasts.

Leadership (8sp)

Rallying allies, giving orders, or inspiring troops.

Barter (6sp)

Haggling prices, trading goods, or appraising value.

Carousing (3sp)

Partying, gathering rumors, or drinking.

Diplomacy (4sp)

Navigating politics, treaties, or court intrigue.

Crafting & Utility


Crafting (4sp)

Blacksmithing, DYI, or tailoring.

Thievery (4sp)

Burglary, appraising loot, or fencing goods.

Piloting/Driving (5sp)

Operating vehicles, ships, or mounts.
Scavenging (12sp)
Looting boxes is your specialty


Tech & Jury-Rigging Skills


Robotics (5sp)

Hacking/Creating into collective, or any other form of droids.

Electronics (5sp)

Fixing terminals, generators.

Cybernetics (6sp)

Installing bionic limbs or neural implants.

Demolitions (4sp)

Disarming bombs, and any other explosives.

Hacking (10sp)

Cracking terminals or PICA networks.