For this assignment, I want to create a 3D pusheen, my favorite 2D cartoon cat. I want it to sit straight up and holding a donut. I planned to separate it into body, two ear, eyes, two hands, and a donut.
The first thing I did is to create a cylinder as the body. Then I use the fillet function at the top and the bottom of the cylinder to change its shape. I then use the hole function to create two eyes holes on the cylinder(I decide not to make eyeballs because it looks cuter). I also use scale function to adjust the height and thickness of pusheen.
I use two cylinders to create pusheen ears. I actually create one and copy it. The ear is just like the body: I create cylinders and use fillet to shape them.
I use pipe function for the tail. I want it to curve and twist a little bit more but when I try to sketch small twists, errors show up. The final version does not really look like a soft tail
I make pusheen's hand by creating two sphere and using uniform scale to lengthen it to oval shape. I try to rotate them so that they are not directly pointing out but slightly pointing outward.
In the final step I use torus function to create the donut. I really want to add the sugar coat on top but I don't really know how to do it.
Final Product! Pusheen with a donut!