A prototype/proof of concept for a first person shooter mecha game. The whole prototype was made solo, within a week on Unreal Engine 4, using creative commons assets.
The entierty of the scripts and features were made by me, using Unreal Engine's Blueprints.
The games includes two first person gameplay experiences, one for the pilot on foot and one for pitloting the mecha. There are two levels and two different enemies to encounter.
I also worked on making a full controller support for the game, including haptic feedback when shooting/recieving damage.
Here is a playthrough of the prototype showcasing the features mentionned.
You can try it out for yourself on Itch.io using the widget below.