Level Design

Showcase of various Level Design works

Elysium Ascension 

Level Design project made with Unreal Engine 4 during my First Year of Game Design Bachelor. The goal of this game is to reach the top of the tower, using the various parkour tools at your disposition : double jumps, sliding, wall run, climbing...

Australia racing game level design

Work in progress Level Design and Level Art of a track set in rural Australia for a racing game made with Unreal Engine 5. Assets by Andrew Svanberg Hamilton.

BallisticNG track

Work in Progress custom track for BallisticNG made using Unity and BallisticNG level editor.