This lesson includes:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Isometric View- shaded with edges representing the final part
Construction of the Part- viewing wireframe with hidden lines visible and diameter
GIF with initials on part
This lesson discusses the following:
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Isometric View
Construction of the part: adding fillets
GIF showing initials on part
This lesson discusses the following:
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Isometric View
Construction; creating dimensions in the purple part
GIF showing initials on parts
This lesson includes:
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Finished product!
Construction of pieces...
Fillet Features
This lesson describes how to use different types of fillets.
In this lesson, you modify this knob part by:
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Draw half circle
Extrude base
Draw handle on the plane
extrude and fillet
mirror
extrude cut initials
Finished part
Draw shape and extrude
Mirror
Constant size fillet
Variable Size Fillet
Face Fillet (asymmetrical)
Last Variable Size Fillet
Gif with initials
Revolve and Sweep Features
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Creating basic shape using lines and tangent arcs
closing and dimensioning shape
revolving shape around an axis
creating sweep using tangent arcs
using elipse to extrude the sweep
Finished gif with initials
Draw basic shape
Revolve Shape
Draw Handle using tangent arcs
Coincident Oval sketch to create sweep
finished gif with initials
In this lesson, you learn how to create a linear pattern and a circular pattern. A linear pattern is a one- or two-dimensional array of features. A circular pattern is a circular array of features.
The steps include:
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Sketch cut
Linear pattern cut
Circular pattern the linear pattern
Creation of the equation
GIF Using Equation
Step 1: Create Wheel and Cut
Step 2: Use linear pattern to create dowels
Step 3: Extrude dowels
Step 4: Use circular pattern to distribute the dowels
Step 5: Equation
GIF showing equation
Loft Features
A loft is a base, boss, or cut created by connecting multiple cross sections, or profiles.
This lesson demonstrates the following:
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Step 2: Draw two circles and square, then loft
Step 3: Make far plane
Step 4: Draw thin rectangle and loft
Step 5: Flex
Finished GIF
Step 1: Making the planes
Step 2: Draw circle, square, circle, and loft
Step 3: Make hole
Step 4: Make another plane and sketch square
Step 5: Loft, then repeat step 4
Step 6: Loft
Step 7: Flex
Finished GIF
In this tutorial, after customizing mouse gestures, you perform the following tasks with mouse gestures to create a simple part:
Start a sketch for a part.
Sketch a rectangle and a circle.
Save the sketch.
Dimension the sketch.
Extrude the sketch.
Change the view of an extruded part
Sketch being dimensioned and extruded
Using mouse gestures
Made using mouse gestures only
3D Sketching
This lesson introduces you to 3D sketching and describes the following concepts:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
Step 1: 3D Sketch
Step 2: Draw circle in plane and sweep base
Step 3: Draw and dimension circle and extrude to opposite surface
Step 4: Create linear pattern
Step 5: Mirror everything over the end face
Finished GIF
This is my duck.