UltrasClash V (2022)
UltrasClash V (2022)
My contribute:
I worked on the first builds of the game. Among my main tasks were to apply the sound and particle feedbacks for the enemies.
I also developed, with other two members of the team, the base for the structure of the first level of the project.
Furthermore, I helped organizing the tasks of the earlier stages of the development through different work models and I also was in charge of constantly updating the GDD of the game.