Anastasia Rizzo
Narrative Design and Writing Portfolio

Hello! My name is Anastasia, junior narrative designer and game writer


I've been writing my whole life, from poems to stories: it was my way of expressing myself, along with acting. Shifting from videogame dramaturgy to narrative design, from theory to active creativity has allowed me: to create something, learn from my mistakes, talk and collaborate with incredible and curious people, get practical, and experiment on a much more intense and personal level than theoretical subjects. 

My goal is to go in-depth with complex narratives, intertwining gameplay and story to deliver the most fulfilling, meaningful, and emotional experience to the player! 

This is my ever-growing portfolio here you can find my projects, collaborations, and contact details. 

Please, feel free to contact me (see the footer for contact details): any feedback would be appreciated!

They say about me (from my LinkedIn profile)

"I’ve been working with Anastasia for 2 years now and I can say that the care and attention she puts into every aspect of her work have few equals. She’s an extremely precise and talented narrative designer. Starting from the source material she manages to elaborate complex and diverse facets while also perfectly give her distintive personal touch. Always a punctual professional with a great work ethic makes working with her such a pleasure." - Stefano Pedrocchi, Runaways Studio Co-Founder

"Ho commissionato ad Anastasia l'ideazione e la stesura di dialoghi a bivi per il mio progetto di indie game personale. Durante la nostra collaborazione, è riuscita a combinare il suo talento per la scrittura, la consapevolezza del medium videoludico su cui stava lavorando e il suo bagaglio personale come drammaturga. Ha saputo cogliere fin da subito la psicologia dei personaggi, il loro archetipo e il loro ruolo nell'economia della narrazione, ed ha infine creato situazioni interessanti per animare le fetch quest e i social link alla base della struttura di gioco. Durante le comunicazioni e i meeting creativi online ha sempre dato il suo contributo proattivo e ha collaborato significativamente a plasmare l'identità del narrative design. Sono in definitiva molto soddisfatto del lavoro svolto insieme e raccomando senza dubbio la sua competenza e i suoi servizi ad altri creatori di videogiochi e aziende." - Will De Gregori, MoonXrossed Princess commissioner