The energy cost of this spell depends on the point value of the assumed form’s physical traits.
The base cost of the spell is equal to 1/10 of the form’s cost to cast.
It costs 1/20 of the form's cost to maintain.
The spell cost has a minimum of 5 to cast and 2 to maintain.
Primary Attributes: ST +2, DX +1, HT +2
Secondary Attributes: HP +2, Will -1, FP +1, Per -1, Speed -0.5
Advantages: Damage Resistance 3 (Can't Wear Armor), Extra Arms 2, Injury Tolerance (No Vitals), High Pain Threshold, Less Sleep 2, Lifting ST 3, Night Vision 5, Hive Mind Sense
Disadvantages: Appearance [Monstrous], Restricted Diet, Can't Swim, Dense
Primary Attributes: ST +5, HT +2
Secondary Attributes: HP +9, Will -1, FP +1, MP -1, Speed -0.5, Size Modifier +2
Advantages: Damage Resistance 4 (Can't Wear Armor), Extra Arms 2, Injury Tolerance (No Vitals), High Pain Threshold, Less Sleep 2, Lifting ST 3, Night Vision 5, Hive Mind Sense
Disadvantages: Appearance [Monstrous], Ham-Fisted [-6], Restricted Diet, Can't Swim, Dense
Primary Attributes: ST +2, DX +1, HT +2
Secondary Attributes: HP +2, Will -1, MP -1, Speed -0.5
Advantages: Damage Resistance 1 (Can't Wear Armor), Extra Arms 2, Flight (Small Wings, Gliding), Injury Tolerance (No Vitals), High Pain Threshold, Less Sleep 2, Lifting ST 3, Night Vision 5, Super Jump 1, Hive Mind Sense
Disadvantages: Appearance [Monstrous], Restricted Diet, Can't Swim, Dense
Primary Attributes: ST +2, DX +1, HT +2
Secondary Attributes: HP +3, Will -1, FP +1, Per -1, Speed -0.5, Base Move +1, Size Modifier +1
Advantages: Damage Resistance 3 (Can't Wear Armor), Enhanced Move (Land), Extra Legs 2, Injury Tolerance (No Vitals), High Pain Threshold, Less Sleep 2, Lifting ST 3, Lifting ST 3 (Lower Body Only), Night Vision 5, Hive Mind Sense
Disadvantages: Appearance [Monstrous], Horizontal, Restricted Diet, Can't Swim, Dense
Primary Attributes: ST -1, DX +2, HT +1
Secondary Attributes: HP +2, Will -1, FP +1, Per -1, Speed -0.5
Advantages: Damage Resistance 2 (Can't Wear Armor), Extra Arms 2, Injury Tolerance (No Vitals), High Pain Threshold, Less Sleep 2, Night Vision 5, Obscure +2 (Always On, Defensive, Stealthy), Striking ST +4, Silence +2, Hive Mind Sense
Disadvantages: Appearance [Monstrous], Restricted Diet, Can't Swim, Dense, Frightens Animals
Primary Attributes: ST +3, HT +2
Secondary Attributes: HP +4, MP -3, Per -2, Speed -0.5
Advantages: Acute Smell 3, Damage Resistance 1 (Flexible), High Pain Threshold, Temperature Tolerance 2 (Cold), Teeth (Sharp), Fur
Disadvantages: Gluttony (SC 12), Hibernation
Primary Attributes: ST +2, HT +2
Secondary Attributes: HP +3, Will +1, MP -2, FP +4, Speed -0.25
Advantage: Acute Smell 2, Damage Resistance 2 (Tough Skin), Discriminatory Smell, Tusks (Striker)
Disadvantages: Appearance (Unattractive), Stubbornness
Primary Attributes: ST +4 [+40], HT +2 [+20+]
Secondary Attributes: HP +1 [+2], Will +1 [+5], MP -1 [-3], FP +3 [+9], Speed -0.25 [-5]
Advantages: Damage Resistance 1 (Tough Hide) [+3], Hooves [+3], Horns [+5], Fur [+1]
Disadvantages: Slow Eater [-1]
Primary Attributes: ST +1, HT +1
Secondary Attributes: HP +1, MP -3, FP +1, Per +1, Move +1
Advantages: Acute Hearing 2, Acute Smell 2, Claws (Blunt), Damage Resistance 1 (Flexible), Discriminatory Smell, Teeth (Sharp), Temperature Tolerance 1, Ultra Hearing, Fur
Primary Attributes: ST +3, DX -1, HT +2
Secondary Attributes: HP +4, Speed -0.25, Size Modifier +2
Advantages: Damage Resistance 2 (Tough Skin), Trunk (Extra Arm, Extra-Flexible, No Physical Attack, Weak 1/2, Ham-Fisted -3), Tusks
Primary Attributes: ST +2, HT +2
Secondary Attributes: HP +1, MP -1, Move +1
Advantages: Acute Hearing 2, Antlers, Damage Resistance 3 (Skull Only), Peripheral Vision, Hooves, Fur
Disadvantages: Restricted Diet (Herbivore)
Techniques: Antler Charge +1 rank
Primary Attributes: DX +2, HT -1
Secondary Attributes: HP +1, MP +1, FP +1, Per +1
Advantages: Acute Hearing 2, Catfall, Claws (Sharp), Damage Resistance 1 (Flexible), Night Vision 5, Perfect Balance, Teeth (Sharp), Fur, Whiskers
Disadvantages: Short Attention Span
Primary Attributes: ST +1, DX +1, HT +1
Secondary Attributes: HP +2
Advantages: Damage Resistance 3 (Skull Only), Hooves, Horns, Perfect Balance, Fur
Techniques: Ram's Charge +1
Primary Attributes: ST -1, DX +2, HT +1
Secondary Attributes: HP +4, Speed +0.25
Advantages: Acute Hearing 3, Combat Reflexes, Night Vision 3, Burrower, Fur, Whiskers
Disadvantages: Low Pain Threshold
Primary Attributes: ST +1, DX +1, HT +1
Secondary Attributes: HP +4, Per -1
Advantages: Acuter Sense (Smell) +2, Armored Ball, Damage Resistance 1 (Flexible, Skull Only), Damage Resistance 3 (Flexible, Torso/Limbs), Discriminatory Smell, Night Vision 5, Tail Striker, Tunneling (1 yard/round), Long Tongue
Disadvantages: Day Blindness, Poor Distance Vision, Restricted Diet (Insectivore), Nocturnal
Primary Attributes: ST -1 [-10], DX +1 [+20], HT +1 [+10]
Secondary Attributes: HP +2 [+4]
Advantages: Acute Senses 2 (Smell) [+4], Bite (Sharp) [+1], Claws (Sharp) [+5], Night Vision 6 [+6], Resistant (Poison) [+3], Fur [+1], Whiskers [+1]
Primary Attributes: ST +4 [+40], HT +2 [+20]
Secondary Attributes: HP +2 [+4], FP +1 [+3], Speed -0.5 [-10]
Advantages: Acute Senses +2 (Hearing) [+2], Acute Senses +2 (Smell) [+2], Damage Resistance 3 (Tough Hide), Damage Resistance 5 (Skull Only), Horn
Disadvantages: Poor Distance Vision
Technique: Rhino Charge 1
Primary Attributes: ST -3, DX +2, HT +2
Secondary Attributes: Per +1, Speed -0.5, Move -1
Advantages: Acute Senses (Hearing) +2, Acute Senses +1 (Smell), Combat Reflexes, Night Vision 5, Peripheral Vision, Resistance +3 (Disease), Fur, Tail, Whiskers
Disadvantages: Social Stigma (Vermin)
Primary Attributes: ST -1, DX +1, HT +1
Secondary Attributes: HP +1, Will +1
Advantages: Amphibious, Breath-Holding 1, Damage Resistance 1 (Flexible), Enhanced Move 1 (Water), Teeth (Sharp), Temperature Tolerance 2 (Cold), Vibration Sense (Water), Fur, Tail
Disadvantages: Short Attention Span [-10]
Primary Attributes: ST +2, DX +1, HT +2
Secondary Attributes: HP +4, Speed -0.75
Advantages: Amphibious, Breath-Holding 2, Claws (Sharp), Damage Resistance 2 (Tough Hide), Tail (Striker, Clumsy, Limited Arc), Teeth (Sharp), Lays Eggs
Disadvantages: Cold Blooded
Primary Attributes: ST +2, HT +2
Secondary Attributes: HP +6, MP +1, Will +1, Speed -0.75, Move Speed -1
Advantages: Amphibious, Breath-Holding 2, Claws (Sharp), Damage Resistance 2 (Tough Hide), Extended Lifespan 2, Shell (DR +3, Back Only), Teeth (Beak), Lays Eggs, Neck Retraction
Disadvantages: Cold Blooded
Primary Attributes: DX +2, HT +2
Secondary Attributes: HP +3, Speed -0.5, Size Modifier -1
Advantages: Damage Resistance 2 (Tough Hide), Tail (Striker, Clumsy, Limited Arc), Teeth (Sharp), Lays Eggs
Disadvantages: Cold Blooded
Primary Attributes: ST +4, DX +1, HT +2
Secondary Attributes: HP +4, Will -1, Speed -0.75, Size Modifier +1
Advantages: Amphibious, Breath-Holding 2, Claws (Sharp), Damage Resistance 2 (Tough Hide), Tail (Striker, Clumsy, Limited Arc), Teeth (Sharp), Lays Eggs
Disadvantages: Berserk, Cold Blooded
Primary Attributes: ST +1, HT +1
Secondary Attributes: HP +4, Speed -0.25, Move +1
Advantages: Enhanced Move 1 (Land), Extra Legs (+2, Extra Bonuses), Hooves, Lifting ST +5 (Lower Body Only), Strikers (Cannot Parry, Limited Ark (Back Only)), Striking ST +3 (Kicks Only), Temperature Tolerance 1 (Cold), Fur, Human Half
Disadvantages: Horizontal
Drakes point costs will be increased based on a breath weapon if one is taken.
Primary Attributes: ST +2, HT +1
Secondary Attributes: HP +2, Perception +1
Advantages: Claws (Sharp), Damage Resistance 2 (Tough Skin), Damage Resistance 3 [1 element], Fit, Night Vision 5, Teeth (Sharp), Deep Sleeper
Disadvantages: Easy to Read
Primary Attributes: ST +2
Secondary Attributes: HP +1, Perception +1
Advantages: Claws (Sharp), Damage Resistance 2 (Tough Skin), Damage Resistance 3 [1 element], Fit, Limited Flight (Small Wings, Gliding), Night Vision 5, Status +1, Teeth (Sharp), Deep Sleeper
Disadvantages: Easy to Read
Primary Attributes: ST +1
Secondary Attributes: HP +2, Perception +1
Advantages: Claws (Sharp), Damage Resistance 2 (Tough Skin), Damage Resistance 3 [1 element], Fit, Flight (Wings, Cannot Hover), Night Vision 5, Status +1, Teeth (Sharp), Deep Sleeper
Disadvantages: Easy to Read
Acid +21 points
Fire +20 points
Ice +23 points
Lightening +21 points
Poison +23 points
Smoke +25 points
Water +20 points
Primary Attributes: ST +2, HT +3
Secondary Attributes: HP +3, Speed -1
Advantages: Dark-Vision, Extended Lifespan 1, Fit, Resistance +3 (Poison), Alcohol Tolerance, Stone Cunning, Deep Sense
Disadvantages: Stubbornness
Primary Attributes: ST +2, DX +1, HT +2
Secondary Attributes: HP +3, Will -1, Speed -0.5
Advantages: Extended Lifespan 1, Fit, Night Vision +6, Resistance +3 (Poison), Alcohol Tolerance, Stone Cunning
Disadvantages: Stubbornness
Primary Attributes: ST -1, DX +1, HT -1
Secondary Attributes: HP +1, Per +1
Advantages: Acute Senses +2 (Hearing), Acute Senses +2 (Sight), Appearance (Attractive), Extended Lifespan 3, Longevity, Night Vision 5, Perfect Balance, Resistance +3 (Mind Control), Telescopic Vision 1, Voice, Quick Maturation
Disadvantages: Skinny
Primary Attributes: ST +1, DX +1
Secondary Attributes: HP +1, Per +1
Advantages: Acute Senses +2 (Hearing), Acute Senses +2 (Sight), Appearance (Attractive), Extended Lifespan 3, Longevity, Night Vision 5, Perfect Balance, Resistance +3 (Mind Control), Silence 2 (Forest Only), Telescopic Vision 1, Quick Maturation
Primary Attributes: ST +2
Secondary Attributes: HP +1, Per +1
Advantages: Acute Senses +2 (Hearing), Acute Senses +2 (Sight), Appearance (Attractive), Darkvision, Extended Lifespan 3, Longevity, Perfect Balance, Resistance +3 (Mind Control), Telescopic Vision 1, Quick Maturation
Primary Attributes: DX +1, HT -1
Secondary Attributes: HP +1, Per +1
Advantages: Acute Senses +2 (Hearing), Acute Senses +2 (Sight), Appearance (Very Handsome, Androgynous), Charisma 3, Extended Lifespan 4, Longevity, Night Vision 5, Perfect Balance, Resistance +3 (Mind Control), Telescopic Vision 1, Voice, Quick Maturation
Disadvantages: Skinny, Honesty (SC 9)
Primary Attributes: ST +5, HT +2
Secondary Attributes: HP +5, Speed -0.25, Move +1
Advantages: Damage Resistance +2 (Tough Skin), Reduced Consumption (1/2 food and water)
Disadvantages: Ham-Fisted -(3), Sleepy (+2 hours)
Primary Attributes: ST -2, DX +1, HT -1
Secondary Attributes: HP +2, MP +1, FP +1, Speed +0.25, Move -1, Size Modifier -1
Primary Attributes: ST -1, DX +2
Secondary Attributes: HP +3, FP +1, Per +2, Size Modifier -1
Advantages: Longevity, Night Vision 8, Reduced Consumption 1/3 (Cast-Iron Stomach), Teeth (Sharp), Scavenger
Disadvantages: Short Lifespan 1/3, Social Stigma (Hated Minority)
Primary Attributes: ST +2, DX +1, HT +1
Secondary Attributes: HP +3, FP +1, Per +2, Size Modifier +1
Advantages: Longevity, Night Vision 8, Reduced Consumption 1/3 (Cast-Iron Stomach), Teeth (Sharp), Scavenger
Disadvantages: Short Lifespan 1/3, Social Stigma (Hated Minority)
Primary Attributes:
Secondary Attributes: HP +3, FP +1, Per +2, Size Modifier 0
Advantages: Longevity, Night Vision 8, Reduced Consumption 1/3 (Cast-Iron Stomach), Teeth (Sharp), Scavenger
Disadvantages: Short Lifespan 1/3, Social Stigma (Hated Minority)
Primary Attributes: ST -2, DX +2
Secondary Attributes: Will -1, MP -1, FP -1, Move -1, Size Modifier -2
Advantages: High Manual Dexterity 2, Luck
Primary Attributes: DX +1, HT +1
Secondary Attributes: Perception +1
Advantages: Enhanced Move 1 (Water), Pressure Support 1, Doesn't Breath (Gills), Temperature Tolerance 2 (Cold), Nictitating Membrane 3, Slippery 1, Speak Underwater (Aquatic)
Disadvantages: No Legs (Aquatic), Dependency (Water, Daily)
Primary Attributes: DX +1
Secondary Attributes: Perception +1
Advantages: Amphibious, Extra Arms (Extra-Flexible, Foot-Manipulators, No Attack, Weak), Pressure Support 1, Doesn't Breath (Gills), Temperature Tolerance 2 (Cold), Nictitating Membrane 1, Slippery 1, Speak Underwater (Aquatic)
Disadvantages: Dependency (Water, Daily), No Legs (Semi-Aquatic)
Primary Attributes: ST +4, HT +1
Secondary Attributes: HP +1, Per -1, Speed -0.25
Advantages: Amphibious, Claws (Blunt Claws), Constriction Attack, Damage Resistance (Can't Wear Armor) 3, Doesn't Breath (Gills),High Pain Threshold, Injury Tolerance (No Vitals), Lifting ST +2, Pressure Support 2, Reduced Consumption 1/3 (Cast-Iron Stomach), Temperature Tolerance 3 (Cold), Speak Underwater (Aquatic)
Disadvantages: Dependency (Water, Daily), Ham-Fisted (-3), No Wrists (-3), Numb, Can't Float
Primary Attributes: ST +2 [+20], HT +3 [+30]
Secondary Attributes: HP +3 [+6], Will +2 [+10], Speed -0.5 [-10]
Advantages: Damage Resistance 1 (Tough Skin) [+3], Fit [+5], Hard to Kill 2 [+4], Hard to Subdue 2 [+4], Lifting ST 1 [+3], Night Vision 3 [+3],
Teeth (Sharp) [+1], Alcohol Tolerance [+1]
Disadvantages: Social Stigma (Minority Group) [-10], Unattractive [-4]