Ranged Attack Modifiers

When making a ranged attack, figure your effective skill by:

1. Taking your base skill with your ranged weapon.

2. Applying the target’s Size Modifier (SM).

3. Modifying for the target’s range and speed; see the Size and Speed/Range Table.

4. Applying the relevant conditional modifiers below. 

Modifiers are cumulative, but combined visibility penalties cannot exceed -10.

If any modifier marked with an asterisk (*) applies, adjusted skill after all modifiers cannot exceed 9. 

A roll of this number, or less, is a hit. 

If using rapid fire, you score one extra hit for every full multiple of Recoil by which you make your attack roll.