I like creating games. Games for learning in particular, but not only. One of the types of games I like creating (for my students) is Interactive Fiction stories. They are similar to Choose Your Own Adventure books, except for the (important) fact that, while in such books you choose between two or three choices, in Interactive Fiction, what you do next is entirely open. This type of games use a "text parser", a program that interprets natural language which the user types. So, for example, if you want your character to open the wardrobe, take the coat and wear it, you should type "open the wardrobe then take the coat and wear it". Yep... it's as simple as that.
Below are some of my creations, as well as the programs used to lay them.
Lab Rats: a Story in which Gibbs and his team must solve a murder story... Who killed the Captain, how, and why? [Download ADRIFT Player]
Sub Rosa: A story in which Gibbs and his team must save a US Navy submarine... (COMING SOON)
Under construction
Under construction