Work presented at AIIDE-22 crosses disciplinary boundaries, so submissions will be evaluated based on their contribution type. We have three tracks for papers in the main program: Research, Software Contributions and Practitioner. All papers should be submitted via EasyChair.
Special Note for New AIIDE Participants
If you have never presented at AIIDE before, we are happy to have you reading this call for papers! Matthew Guzdial has written an unofficial but helpful guide on how to write an AIIDE paper that many authors, especially new authors, may find useful. We are also experimenting with a mentor pairing program: no matter your background, affiliation, or what track you are thinking of submitting to, our Outreach Chair (Joseph Osborn) can work with you to find an appropriate AIIDE community mentor for brainstorming, advice, or co-authorship, depending on your interests; please don’t hesitate to email him if you’re curious about this option as a potential mentor or mentee. AIIDE is especially open to new perspectives on our traditional problems of interest and to the posing of new problems in the interactive setting amenable to AI techniques, broadly construed. AIIDE offers a welcoming, moderately-sized community in a focused yet varied research area—large enough for a participant to encounter new ideas every time, but small enough to follow and understand the work that’s happening.
Research track papers describe AI research results that establish new entertainment AI challenges, make advances on existing problems, enable new forms of interactive digital entertainment, or use AI to improve the game design and development process.
Research track papers are held to the highest standards of academic rigor. Please follow these guidelines:
Results should be validated in a prototype or test-bed system (e.g., game, robot, generative algorithm), but need not be tested in a commercial environment.
The contribution of the paper should be clearly articulated, usually in the introduction.
The title and claims made in the paper should match the evaluation carried out and the results obtained. Overly broad titles are discouraged.
The paper should demonstrate knowledge of related systems and other approaches to solving similar problems, usually in a Related Work section.
All research track papers must be anonymized and submitted in AAAI format (see below); only the long paper format is permitted for research track papers.
Papers where the primary contribution is a software component, rather than experimental results, are invited for submission in the software track, as described below.
Authors of accepted papers can submit an artifact for evaluation. AIIDE-22 will again include an Artifact Evaluation, a chance for authors of accepted research papers and posters to submit a companion software or data artifact with their paper. For more details on the artifact submission process see the Artifact Evaluation section below.
Many aspects of AI and entertainment are fundamentally interactive. Additionally, researchers invest a great deal of time in developing frameworks and software that can be useful for others to build upon. We encourage researchers, practitioners, developers, and artists to submit demonstrations, playable experiences, software frameworks or libraries, and other code contributions that showcase their work. Examples include but are not limited to:
AI frameworks for use in research and/or commercial game development.
Game implementations that are particularly amenable to AI research.
Research systems being used in the context of commercial games.
Indie games and prototypes showcasing AI in their design or gameplay.
AI-composed music or visual art.
Improvisational theater using AI or robots.
Submissions to this track need not adhere to a traditional definition of game, but should be centered around human interaction, such as play, training, therapy, etc. All submissions should be made via EasyChair.
We accept two submission formats for this track: Long papers (7 papers), and abstracts/artist statements of up to two pages.
Long papers describing a software contribution are expected to follow the same guidelines as research papers, and are expected to describe the software, as well its contribution to the research community. Additionally, the software component must be submitted with the paper. All long papers must be anonymized and submitted in AAAI format (see below).
Submission of the software described in the paper is also required. When submitting their paper, authors will also be required to submit their software contribution, with instructions for how to install and run it. These materials should also be anonymized as much as possible, and submitted as a link. The links themselves do not need to be anonymized as the chairs will download submitted materials and distribute them to the reviewers, but the code should not contain any author information. Please contact the track chairs if this presents an issue to find an alternative solution.
In addition to research-oriented long paper submissions, AIIDE-22 also welcomes submissions where the software itself is the primary submission as a demo or playable experience. Accepted demos and playable experiences will be given space during the main conference.
AAAI format is preferred, but not required. Authors should submit an abstract or artist’s statement of up to 2 pages (plus 1 additional page of references). Published papers must eventually be in AAAI two-column format (see the AAAI Press Author Kit), but authors who find this format difficult to work with may submit in any reasonable format, and AIIDE will assign an editor to assist with formatting accepted abstracts.
Abstracts review is single blind. Authors should include their names, affiliations, and contact information on the abstracts. Abstracts and other submitted material should not be anonymized. Single blind means that reviewers will know the identities of the authors, but authors will not know the identities of reviewers.
A link to evaluation materials should also be submitted. When submitting their abstract, authors will also be asked to provide a link to the demonstration or playable experience. This material can take many forms, including:
An executable of a game or other program with instructions on how to play.
A video of the experience being played.
A heavily illustrated document explaining the experience.
Submissions will be peer reviewed. Abstracts and other submitted materials will be judged on technical merit, accessibility to developers and researchers, originality, presentation, impact, and significance. Submissions do not need to score well in all of these categories.
Accepted experiences will be published and demonstrated at AIIDE. Abstracts for accepted submissions will be published in the AIIDE-22 proceedings by AAAI Press. Authors will be asked to demonstrate their work either during a dedicated session at the main conference or during the poster session, as appropriate. Authors may also be invited to participate in a playable experience panel at the main conference.
AIIDE-22 also solicits submissions from practitioners--including game developers, roboticists, and artists--on the use of artificial intelligence in games, training, education, art, and other artifacts. While these practitioners are also invited to submit to the research track, we recognize that many will have neither the time nor the inclination to prepare full-length papers for academic publication. Authors wishing to submit to the practitioner’s track may therefore choose between submitting a full paper of 7 pages, or a short paper/abstract of up to 2 pages. Practitioner track papers need not describe new technology, but they must describe relevant results to the AIIDE audience and they must be based on experience creating entertainment AI that has been publicly disseminated (such as AI in published commercial games, AI-based design tools, etc.). For example, we encourage submissions describing novel solutions to commercial AI problems, new kinds of AI tools and techniques used in industry, or novel use of previously published academic research. Such games do not need to be released by the time of submission, but should be slated for release by or close to the dates of the conference.
Papers should not be anonymized, and authors should also include short bios describing their professional experience (not counted toward the document length). Papers should preferably be formatted in AAAI two-column, camera-ready style as above; however, Practitioner Track authors may submit their content in any reasonable format for review, and the AIIDE organizers will assign an editor to help meet publication formatting requirements for accepted work. Accepted practitioner track articles will be published in the AIIDE-22 proceedings. As with other accepted articles, authors will also be expected to present their paper at the main conference.
AAAI Paper Formatting for Long Papers
Using the AAAI paper format is mandatory for long papers on the research and software tracks.
Abstract submission precedes paper submission. Research papers must be preceded by an abstract. The abstract must be submitted in time for the Abstract Deadline to the appropriate track on EasyChair. This helps ensure that appropriate reviewers are assigned to each paper.
Use AAAI format. Submissions must be in PDF format and no longer than 7 pages, where page 7 must contain only references. Additionally, papers may contain up to two additional pages of appendices with clarifying or auxiliary material. Reviewers may, but are not required to, read the appendices, and therefore the paper’s central thesis should be understandable without them. Papers should be formatted in AAAI two-column, camera-ready style. The AAAI Press Author Kit provides instructions for writing papers using both LaTeX and Microsoft Word.
Anonymize papers for double blind peer review. Author names, institutions, and contact information must be removed from the front page and throughout the paper. Authors should not remove their names from citations. When citing their own work, authors should refer to themselves in third person. Instead of saying “In our previous work (Smith et al. 2020) we showed…” the authors should write “Previously, Smith et al. (2020) showed…” First person voice and phrases that explicitly identify the authors may be added back to the camera ready paper after it is accepted.
Authors may respond to reviews. After initial reviews are received, authors will be allowed a short response to correct any misunderstandings. This response will be shown to reviewers, and the Program Chair will consider it when making final decisions.
Papers may be accepted as full oral presentations or as posters. Some papers will be accepted for full oral presentation, while others will be accepted as posters. Full papers will be allocated time for a presentation followed by questions during the main conference. Papers accepted as posters will still be allocated the full 7 pages in the proceedings, but will be presented simultaneously during the poster session.
Policy on Submission to Other Conferences and Journals
AIIDE-22 will not consider papers that are under review for or have already been accepted for publication in a journal or other conference. Once submitted to AIIDE-22, authors may not submit the paper elsewhere during AIIDE’s review period. These restrictions apply only to refereed journals and conferences, not to unrefereed forums (e.g. arXiv.org) or workshops with a limited audience and without archival proceedings. Authors must confirm that their submissions conform to these requirements at the time of submission.