An elder lives in his hometown with his grandson. When the grandson disappears, he encounters an unknown entity and he is forced to face it to save him.
The target audience is aged 16 to 35 years.
Action-Adventure.
The game world is a “closed world,” but the player can freely move between explorable areas during the game. The player has the ability to gather elements, objects, and resources. The navigation system is structured within the game to avoid overloading the interface.
The game is in third-person with a Cow-boy shot composition. The character is positioned on the thirds of the screen to give more emphasis to the environment. The level of detail is medium, objects and characters have the same importance in terms of polygon density. Shaders blend hand-painted textures with lights, shadows, and semi-realistic reflections.