The purpose of the game is to escape the backrooms. There are 3 levels, with the first being the hardest. There are notes hidden around the first level to guide you to the exit and learn more about the backrooms. The monster, also known as the Bacteria, will follow you until you go outside of his “chase” radius. If he catches you, you restart at the beginning.
My inspiration for this game came from my huge interest in the backrooms lore. I wanted to make a game that I would appreciate, with a analog horror type vibe, rather than realism.
Art style - Realistic, analog
Theme - Analog horror, psychological horror
Real world physics