Cybersickness remains one of the most significant challenges facing the virtual reality industry. Although immersive technologies have been advancing rapidly, their rate of public adoption has been slowed by the fact that many users experience physical discomfort during or after the use of VR devices, with symptomatic characteristics similar to motion sickness. Furthermore, studies have consistently shown that motion sickness disproportionately affects women, and concerns have been raised about the existence of inequitable barriers for engaging with immersive media.
The Workshop on Immersive Sickness Prevention is intended to foster discussion between researchers, developers, and practitioners interested in addressing one of the most significant usability issues in the virtual reality field. We are soliciting primary research papers (4-8 pages) describing study results, novel interaction techniques, or technological interventions aimed toward understanding and mitigating cybersickness for users of immersive systems. We also welcome position papers (up to 4 pages) describing early-stage concepts, preliminary results, or case studies from industry.
Experiments that improve scientific understanding of motion sickness phenomena
Studies of group characteristics or individual differences in cybersickness-related phenomena among VR users
Methods for the prediction or early detection of symptoms related to cybersickness
Techniques or technologies for preventing cybersickness
Interventions that can mitigate the severity of negative symptoms
Case studies of cybersickness concerns from user experiences with commercial virtual reality applications
Paper Submission: January 03, 2025
Results Notification: January 9, 2025, January 12, 2025 (extended)
Camera-Ready Submission Deadline: January 16, 2025, January 27, 2025 (extended)
Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the stated day, no matter where the submitter is located.
Paper submissions must be anonymized and prepared using the VGTC conference paper template. Note that page limits do not include references, which may appear on an additional page. Submissions must be made in PDF via PCS. To submit a contribution, please login (or register) to PCS, pick VR as society, IEEE VR 2025 as conference/journal, and then our workshop as track. All papers will be reviewed by at least two expert reviewers.
Authors of accepted papers will be expected to attend the workshop and present their work in person. At least one author per paper must register for the IEEE VR conference in a category that includes workshop attendance. The workshop proceedings will be submitted for inclusion in the IEEE Digital Library.