The expectation at Highland Park Central Elementary School is that each student will learn how to be safe online, become responsive to the negative effects of cyberbullying and use technology to enhance their learning opportunities.
Each year students will engage in classroom activities and Media-Tech Classes in the library that will educate them about Digital Citizenship and how to practice being a good digital citizen in school, at home and in the community.
When students are using the internet they will need to remember a few rules and tips about being safe.
Interland is an adventure-packed online game that makes learning about digital safety and citizenship interactive and fun—just like the Internet itself. Here you will get help from watching your fellow Internauts combat badly behaved hackers, phishers, oversharers, and bullies by practicing the skills they need to be good digital citizens.
The Internet is a fun place--but it can also be dangerous. Spammers, hackers, and identity thieves lurk in the corners of the World Wide Web, waiting to grab unsuspecting users’ personal information. In this BrainPOP movie, Tim and Moby show you how you can keep yourself safe by keeping your personal information private! You’ll learn how to recognize and avoid the most common scams used by these digital nogoodniks. You’ll also find out why it’s important to read a site’s privacy policy before entering with anyone you don’t know in real life. Finally, you’ll discover why it’s never a good idea to post information that you wouldn’t want your parents or teachers to see! So don’t be scared of the Internet; educate yourself, and be prepared!
Order in the Library is an online library game originally provided by the University of Texas. You can practice sorting, shelving, and reordering books using the Dewey Decimal System or alphabetical order. Students love to choose a character, play, and try to get to the next level. You can even earn an Assistant Librarian Certificate!
Click on the link to play Order in the Library!
History: Order in the Library was developed by four teams of software engineering students in 2002-2004. The product was based on specifications the teams received from Ms. Susan Sanders, an elementary school librarian at Zavala Elementary in Austin, TX. The project was developed in Flash and has enjoyed great popularity thanks to the simplicity of its design and its utility in helping pre-college students learn how to correctly shelve books using the Dewey Decimal system.
About Shelver
Mrs. Lodge is a library teacher in an elementary school. Students in her library check out their own books and are working hard to find books they want using call numbers. Mrs. Lodge wanted a fun way for students to practice putting books in order so they can better understand call numbers. She asked Mr. Lodge, a web developer, to help her make a game for her students and together they created Shelver.
How to play Shelver
Your job is to put the books in call number order.To start a new game, choose a level. Level 1 is the easiest and level 3 is the hardest. Once you choose a level, your books will appear on the shelf. Click on a book with your mouse (or your finger on a touch device) and hold down while dragging it into the correct order. When you think your books are in the correct order, click the Check My Shelf button at the top of the screen to see if you are right.